| SnarkAngel vs King | 152–161 | 48.56% |
| SnarkAngel vs Kazuya | 128–168 | 43.24% |
| SnarkAngel vs Armor King | 138–143 | 49.11% |
| SnarkAngel vs Jin | 109–152 | 41.76% |
| SnarkAngel vs Reina | 137–113 | 54.80% |
| SnarkAngel vs Steve | 121–106 | 53.30% |
| SnarkAngel vs Bryan | 91–114 | 44.39% |
| SnarkAngel vs Lidia | 93–106 | 46.73% |
| SnarkAngel vs Law | 83–115 | 41.92% |
| SnarkAngel vs Hwoarang | 88–101 | 46.56% |
| SnarkAngel vs Heihachi | 80–98 | 44.94% |
| SnarkAngel vs Dragunov | 73–97 | 42.94% |
| SnarkAngel vs Eddy | 57–106 | 34.97% |
| SnarkAngel vs Lars | 68–83 | 45.03% |
| SnarkAngel vs Jun | 77–68 | 53.10% |
| SnarkAngel vs Asuka | 69–75 | 47.92% |
| SnarkAngel vs Yoshimitsu | 63–80 | 44.06% |
| SnarkAngel vs Miary Zo | 60–68 | 46.88% |
| SnarkAngel vs Lee | 48–68 | 41.38% |
| SnarkAngel vs Azucena | 61–55 | 52.59% |
| SnarkAngel vs Lili | 52–62 | 45.61% |
| SnarkAngel vs Paul | 42–63 | 40.00% |
| SnarkAngel vs Fahkumram | 56–37 | 60.22% |
| SnarkAngel vs Victor | 43–49 | 46.74% |
| SnarkAngel vs Xiaoyu | 41–48 | 46.07% |
| SnarkAngel vs Devil Jin | 45–42 | 51.72% |
| SnarkAngel vs Nina | 32–54 | 37.21% |
| SnarkAngel vs Alisa | 40–44 | 47.62% |
| SnarkAngel vs Leroy | 50–34 | 59.52% |
| SnarkAngel vs Leo | 32–49 | 39.51% |
| SnarkAngel vs Feng | 39–38 | 50.65% |
| SnarkAngel vs Jack-8 | 35–33 | 51.47% |
| SnarkAngel vs Shaheen | 33–18 | 64.71% |
| SnarkAngel vs Clive | 27–24 | 52.94% |
| SnarkAngel vs Kuma | 36–14 | 72.00% |
| SnarkAngel vs Raven | 20–28 | 41.67% |
| SnarkAngel vs Claudio | 25–21 | 54.35% |
| SnarkAngel vs Anna | 15–27 | 35.71% |
| SnarkAngel vs Zafina | 14–20 | 41.18% |
| SnarkAngel vs Panda | 7–5 | 58.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.