| Nanablaze1 vs King | 129–188 | 40.69% |
| Nanablaze1 vs Jin | 147–136 | 51.94% |
| Nanablaze1 vs Kazuya | 113–139 | 44.84% |
| Nanablaze1 vs Hwoarang | 116–125 | 48.13% |
| Nanablaze1 vs Bryan | 122–113–1 | 51.91% |
| Nanablaze1 vs Steve | 108–120 | 47.37% |
| Nanablaze1 vs Law | 100–118 | 45.87% |
| Nanablaze1 vs Reina | 76–107 | 41.53% |
| Nanablaze1 vs Dragunov | 92–83 | 52.57% |
| Nanablaze1 vs Eddy | 86–81 | 51.50% |
| Nanablaze1 vs Lili | 72–83 | 46.45% |
| Nanablaze1 vs Lars | 64–90 | 41.56% |
| Nanablaze1 vs Paul | 88–65 | 57.52% |
| Nanablaze1 vs Lee | 84–67 | 55.63% |
| Nanablaze1 vs Azucena | 73–61 | 54.48% |
| Nanablaze1 vs Victor | 61–69 | 46.92% |
| Nanablaze1 vs Nina | 61–67 | 47.66% |
| Nanablaze1 vs Asuka | 62–64 | 49.21% |
| Nanablaze1 vs Jun | 65–55 | 54.17% |
| Nanablaze1 vs Yoshimitsu | 47–68 | 40.87% |
| Nanablaze1 vs Feng | 54–60 | 47.37% |
| Nanablaze1 vs Heihachi | 56–52 | 51.85% |
| Nanablaze1 vs Raven | 57–49 | 53.77% |
| Nanablaze1 vs Leroy | 48–53 | 47.52% |
| Nanablaze1 vs Leo | 46–49 | 48.42% |
| Nanablaze1 vs Fahkumram | 53–29 | 64.63% |
| Nanablaze1 vs Devil Jin | 32–46 | 41.03% |
| Nanablaze1 vs Xiaoyu | 35–41 | 46.05% |
| Nanablaze1 vs Jack-8 | 36–37 | 49.32% |
| Nanablaze1 vs Lidia | 30–39 | 43.48% |
| Nanablaze1 vs Claudio | 21–46 | 31.34% |
| Nanablaze1 vs Alisa | 23–38 | 37.70% |
| Nanablaze1 vs Kuma | 20–30 | 40.00% |
| Nanablaze1 vs Anna | 26–12 | 68.42% |
| Nanablaze1 vs Zafina | 24–13 | 64.86% |
| Nanablaze1 vs Shaheen | 17–17 | 50.00% |
| Nanablaze1 vs Clive | 10–13 | 43.48% |
| Nanablaze1 vs Panda | 5–3 | 62.50% |
| Nanablaze1 vs Miary Zo | 3–5 | 37.50% |
| Nanablaze1 vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.