| Gyattebayo vs Bryan | 235–229 | 50.65% |
| Gyattebayo vs King | 201–203–1 | 49.75% |
| Gyattebayo vs Kazuya | 205–194 | 51.38% |
| Gyattebayo vs Hwoarang | 166–205 | 44.74% |
| Gyattebayo vs Steve | 180–180 | 50.00% |
| Gyattebayo vs Jin | 145–187 | 43.67% |
| Gyattebayo vs Law | 161–170 | 48.64% |
| Gyattebayo vs Reina | 184–142 | 56.44% |
| Gyattebayo vs Lee | 144–127 | 53.14% |
| Gyattebayo vs Paul | 129–137 | 48.50% |
| Gyattebayo vs Yoshimitsu | 129–134 | 49.05% |
| Gyattebayo vs Heihachi | 125–137 | 47.71% |
| Gyattebayo vs Dragunov | 110–136 | 44.72% |
| Gyattebayo vs Jun | 119–119 | 50.00% |
| Gyattebayo vs Lili | 111–119 | 48.26% |
| Gyattebayo vs Lars | 92–129 | 41.63% |
| Gyattebayo vs Xiaoyu | 86–119 | 41.95% |
| Gyattebayo vs Lidia | 100–97 | 50.76% |
| Gyattebayo vs Azucena | 109–87 | 55.61% |
| Gyattebayo vs Devil Jin | 86–106 | 44.79% |
| Gyattebayo vs Asuka | 85–106 | 44.50% |
| Gyattebayo vs Nina | 81–100 | 44.75% |
| Gyattebayo vs Clive | 87–80 | 52.10% |
| Gyattebayo vs Leo | 80–83 | 49.08% |
| Gyattebayo vs Victor | 90–71 | 55.90% |
| Gyattebayo vs Feng | 65–83 | 43.92% |
| Gyattebayo vs Raven | 77–69 | 52.74% |
| Gyattebayo vs Eddy | 63–70 | 47.37% |
| Gyattebayo vs Claudio | 66–65 | 50.38% |
| Gyattebayo vs Jack-8 | 69–54 | 56.10% |
| Gyattebayo vs Leroy | 50–73 | 40.65% |
| Gyattebayo vs Fahkumram | 62–57 | 52.10% |
| Gyattebayo vs Alisa | 54–61 | 46.96% |
| Gyattebayo vs Anna | 58–54 | 51.79% |
| Gyattebayo vs Shaheen | 50–54 | 48.08% |
| Gyattebayo vs Zafina | 40–50 | 44.44% |
| Gyattebayo vs Kuma | 32–35 | 47.76% |
| Gyattebayo vs Armor King | 33–28 | 54.10% |
| Gyattebayo vs Panda | 8–18 | 30.77% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.