| HUNCHOJACK vs Jin | 135–214 | 38.68% |
| HUNCHOJACK vs Kazuya | 153–195 | 43.97% |
| HUNCHOJACK vs King | 115–198 | 36.74% |
| HUNCHOJACK vs Reina | 123–149 | 45.22% |
| HUNCHOJACK vs Steve | 125–145 | 46.30% |
| HUNCHOJACK vs Heihachi | 95–169 | 35.98% |
| HUNCHOJACK vs Bryan | 86–137 | 38.57% |
| HUNCHOJACK vs Hwoarang | 93–117 | 44.29% |
| HUNCHOJACK vs Law | 82–120 | 40.59% |
| HUNCHOJACK vs Dragunov | 72–124 | 36.73% |
| HUNCHOJACK vs Lili | 78–100 | 43.82% |
| HUNCHOJACK vs Yoshimitsu | 67–98 | 40.61% |
| HUNCHOJACK vs Jun | 62–87 | 41.61% |
| HUNCHOJACK vs Azucena | 55–89 | 38.19% |
| HUNCHOJACK vs Asuka | 64–74 | 46.38% |
| HUNCHOJACK vs Eddy | 42–92 | 31.34% |
| HUNCHOJACK vs Armor King | 53–68 | 43.80% |
| HUNCHOJACK vs Clive | 41–65 | 38.68% |
| HUNCHOJACK vs Xiaoyu | 43–58 | 42.57% |
| HUNCHOJACK vs Lee | 46–55 | 45.54% |
| HUNCHOJACK vs Devil Jin | 43–50 | 46.24% |
| HUNCHOJACK vs Alisa | 38–53 | 41.76% |
| HUNCHOJACK vs Paul | 33–53 | 38.37% |
| HUNCHOJACK vs Lidia | 48–38 | 55.81% |
| HUNCHOJACK vs Lars | 33–48–1 | 40.74% |
| HUNCHOJACK vs Victor | 36–46 | 43.90% |
| HUNCHOJACK vs Anna | 35–44 | 44.30% |
| HUNCHOJACK vs Nina | 38–38 | 50.00% |
| HUNCHOJACK vs Fahkumram | 23–51 | 31.08% |
| HUNCHOJACK vs Miary Zo | 15–52 | 22.39% |
| HUNCHOJACK vs Feng | 28–36 | 43.75% |
| HUNCHOJACK vs Claudio | 19–40 | 32.20% |
| HUNCHOJACK vs Jack-8 | 15–38 | 28.30% |
| HUNCHOJACK vs Leo | 17–33 | 34.00% |
| HUNCHOJACK vs Leroy | 22–26 | 45.83% |
| HUNCHOJACK vs Raven | 8–37 | 17.78% |
| HUNCHOJACK vs Shaheen | 20–19 | 51.28% |
| HUNCHOJACK vs Zafina | 15–23 | 39.47% |
| HUNCHOJACK vs Kuma | 13–20 | 39.39% |
| HUNCHOJACK vs Panda | 8–22 | 26.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.