| TOPH BEIFUNK vs Jin | 37–23 | 61.67% |
| TOPH BEIFUNK vs King | 39–19 | 67.24% |
| TOPH BEIFUNK vs Bryan | 26–17 | 60.47% |
| TOPH BEIFUNK vs Kazuya | 30–13 | 69.77% |
| TOPH BEIFUNK vs Hwoarang | 24–16 | 60.00% |
| TOPH BEIFUNK vs Eddy | 28–9 | 75.68% |
| TOPH BEIFUNK vs Asuka | 21–15 | 58.33% |
| TOPH BEIFUNK vs Law | 24–11 | 68.57% |
| TOPH BEIFUNK vs Steve | 18–13 | 58.06% |
| TOPH BEIFUNK vs Jun | 17–11 | 60.71% |
| TOPH BEIFUNK vs Fahkumram | 19–9 | 67.86% |
| TOPH BEIFUNK vs Azucena | 17–7 | 70.83% |
| TOPH BEIFUNK vs Xiaoyu | 13–10 | 56.52% |
| TOPH BEIFUNK vs Feng | 12–11 | 52.17% |
| TOPH BEIFUNK vs Dragunov | 14–9 | 60.87% |
| TOPH BEIFUNK vs Reina | 11–12 | 47.83% |
| TOPH BEIFUNK vs Anna | 10–12 | 45.45% |
| TOPH BEIFUNK vs Lars | 16–5 | 76.19% |
| TOPH BEIFUNK vs Leroy | 21–0 | 100.00% |
| TOPH BEIFUNK vs Lee | 16–4 | 80.00% |
| TOPH BEIFUNK vs Raven | 12–6 | 66.67% |
| TOPH BEIFUNK vs Zafina | 16–1 | 94.12% |
| TOPH BEIFUNK vs Jack-8 | 9–7 | 56.25% |
| TOPH BEIFUNK vs Lili | 11–5 | 68.75% |
| TOPH BEIFUNK vs Clive | 9–7 | 56.25% |
| TOPH BEIFUNK vs Yoshimitsu | 4–11 | 26.67% |
| TOPH BEIFUNK vs Devil Jin | 10–5 | 66.67% |
| TOPH BEIFUNK vs Victor | 8–6 | 57.14% |
| TOPH BEIFUNK vs Heihachi | 8–6 | 57.14% |
| TOPH BEIFUNK vs Kuma | 7–6 | 53.85% |
| TOPH BEIFUNK vs Alisa | 5–7 | 41.67% |
| TOPH BEIFUNK vs Nina | 8–4 | 66.67% |
| TOPH BEIFUNK vs Paul | 7–4 | 63.64% |
| TOPH BEIFUNK vs Leo | 6–4 | 60.00% |
| TOPH BEIFUNK vs Lidia | 3–6 | 33.33% |
| TOPH BEIFUNK vs Panda | 1–6 | 14.29% |
| TOPH BEIFUNK vs Shaheen | 3–2 | 60.00% |
| TOPH BEIFUNK vs Armor King | 1–4 | 20.00% |
| TOPH BEIFUNK vs Claudio | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.