| HoofBeat vs Kazuya | 244–172 | 58.65% |
| HoofBeat vs Jin | 221–163 | 57.55% |
| HoofBeat vs Bryan | 192–156–1 | 55.17% |
| HoofBeat vs Dragunov | 149–119 | 55.60% |
| HoofBeat vs King | 164–98 | 62.60% |
| HoofBeat vs Paul | 167–92 | 64.48% |
| HoofBeat vs Devil Jin | 124–112 | 52.54% |
| HoofBeat vs Hwoarang | 125–109 | 53.42% |
| HoofBeat vs Lee | 136–93 | 59.39% |
| HoofBeat vs Reina | 116–101 | 53.46% |
| HoofBeat vs Steve | 105–82 | 56.15% |
| HoofBeat vs Lili | 112–72 | 60.87% |
| HoofBeat vs Heihachi | 88–90 | 49.44% |
| HoofBeat vs Law | 100–63 | 61.35% |
| HoofBeat vs Fahkumram | 93–60 | 60.78% |
| HoofBeat vs Yoshimitsu | 82–70 | 53.95% |
| HoofBeat vs Alisa | 91–47 | 65.94% |
| HoofBeat vs Asuka | 76–59 | 56.30% |
| HoofBeat vs Lars | 78–53 | 59.54% |
| HoofBeat vs Lidia | 77–46 | 62.60% |
| HoofBeat vs Claudio | 69–50 | 57.98% |
| HoofBeat vs Raven | 53–63 | 45.69% |
| HoofBeat vs Nina | 63–50 | 55.75% |
| HoofBeat vs Feng | 59–52 | 53.15% |
| HoofBeat vs Leo | 53–56 | 48.62% |
| HoofBeat vs Zafina | 49–55 | 47.12% |
| HoofBeat vs Leroy | 62–40 | 60.78% |
| HoofBeat vs Eddy | 54–48 | 52.94% |
| HoofBeat vs Armor King | 53–48 | 52.48% |
| HoofBeat vs Jun | 66–32 | 67.35% |
| HoofBeat vs Xiaoyu | 59–35 | 62.77% |
| HoofBeat vs Shaheen | 54–38 | 58.70% |
| HoofBeat vs Azucena | 51–41 | 55.43% |
| HoofBeat vs Victor | 37–48 | 43.53% |
| HoofBeat vs Jack-8 | 51–25 | 67.11% |
| HoofBeat vs Miary Zo | 35–40 | 46.67% |
| HoofBeat vs Kuma | 31–29 | 51.67% |
| HoofBeat vs Anna | 23–35 | 39.66% |
| HoofBeat vs Clive | 14–19 | 42.42% |
| HoofBeat vs Panda | 20–11 | 64.52% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.