| SenorDaddy vs Jin | 139–128 | 52.06% |
| SenorDaddy vs Dragunov | 102–120 | 45.95% |
| SenorDaddy vs Bryan | 96–118 | 44.86% |
| SenorDaddy vs King | 104–109 | 48.83% |
| SenorDaddy vs Law | 92–76 | 54.76% |
| SenorDaddy vs Kazuya | 88–79 | 52.69% |
| SenorDaddy vs Feng | 71–89 | 44.38% |
| SenorDaddy vs Reina | 98–62 | 61.25% |
| SenorDaddy vs Yoshimitsu | 75–84 | 47.17% |
| SenorDaddy vs Hwoarang | 79–80 | 49.69% |
| SenorDaddy vs Devil Jin | 104–53 | 66.24% |
| SenorDaddy vs Lili | 85–72 | 54.14% |
| SenorDaddy vs Paul | 58–83 | 41.13% |
| SenorDaddy vs Victor | 67–66 | 50.38% |
| SenorDaddy vs Lars | 62–68 | 47.69% |
| SenorDaddy vs Lee | 58–70 | 45.31% |
| SenorDaddy vs Alisa | 60–60 | 50.00% |
| SenorDaddy vs Jun | 50–69 | 42.02% |
| SenorDaddy vs Claudio | 70–46 | 60.34% |
| SenorDaddy vs Asuka | 54–59 | 47.79% |
| SenorDaddy vs Eddy | 52–60 | 46.43% |
| SenorDaddy vs Xiaoyu | 51–59 | 46.36% |
| SenorDaddy vs Nina | 53–56 | 48.62% |
| SenorDaddy vs Steve | 51–56 | 47.66% |
| SenorDaddy vs Shaheen | 54–50 | 51.92% |
| SenorDaddy vs Leo | 49–50 | 49.49% |
| SenorDaddy vs Leroy | 41–55 | 42.71% |
| SenorDaddy vs Raven | 42–48 | 46.67% |
| SenorDaddy vs Azucena | 37–48 | 43.53% |
| SenorDaddy vs Jack-8 | 38–40 | 48.72% |
| SenorDaddy vs Kuma | 43–33 | 56.58% |
| SenorDaddy vs Zafina | 36–40 | 47.37% |
| SenorDaddy vs Heihachi | 20–28 | 41.67% |
| SenorDaddy vs Panda | 21–24 | 46.67% |
| SenorDaddy vs Armor King | 12–18 | 40.00% |
| SenorDaddy vs Lidia | 11–17 | 39.29% |
| SenorDaddy vs Fahkumram | 3–3 | 50.00% |
| SenorDaddy vs Anna | 1–2 | 33.33% |
| SenorDaddy vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.