| Nemesis iris vs Kazuya | 83–104 | 44.39% |
| Nemesis iris vs King | 75–52 | 59.06% |
| Nemesis iris vs Heihachi | 62–60 | 50.82% |
| Nemesis iris vs Jin | 81–37 | 68.64% |
| Nemesis iris vs Reina | 74–42 | 63.79% |
| Nemesis iris vs Bryan | 65–40 | 61.90% |
| Nemesis iris vs Armor King | 38–51 | 42.70% |
| Nemesis iris vs Hwoarang | 58–30 | 65.91% |
| Nemesis iris vs Dragunov | 58–30 | 65.91% |
| Nemesis iris vs Steve | 51–25 | 67.11% |
| Nemesis iris vs Asuka | 37–32 | 53.62% |
| Nemesis iris vs Fahkumram | 38–29 | 56.72% |
| Nemesis iris vs Law | 34–22 | 60.71% |
| Nemesis iris vs Lili | 26–30 | 46.43% |
| Nemesis iris vs Paul | 21–33 | 38.89% |
| Nemesis iris vs Yoshimitsu | 27–17 | 61.36% |
| Nemesis iris vs Clive | 24–19 | 55.81% |
| Nemesis iris vs Jun | 27–13 | 67.50% |
| Nemesis iris vs Nina | 22–16 | 57.89% |
| Nemesis iris vs Devil Jin | 21–15 | 58.33% |
| Nemesis iris vs Lars | 18–18 | 50.00% |
| Nemesis iris vs Xiaoyu | 21–11 | 65.62% |
| Nemesis iris vs Jack-8 | 15–17 | 46.88% |
| Nemesis iris vs Miary Zo | 13–16 | 44.83% |
| Nemesis iris vs Alisa | 18–9 | 66.67% |
| Nemesis iris vs Azucena | 17–10 | 62.96% |
| Nemesis iris vs Feng | 14–9 | 60.87% |
| Nemesis iris vs Anna | 12–11 | 52.17% |
| Nemesis iris vs Leroy | 9–11 | 45.00% |
| Nemesis iris vs Claudio | 12–7 | 63.16% |
| Nemesis iris vs Lee | 9–10 | 47.37% |
| Nemesis iris vs Raven | 10–7 | 58.82% |
| Nemesis iris vs Lidia | 9–8 | 52.94% |
| Nemesis iris vs Leo | 8–8 | 50.00% |
| Nemesis iris vs Eddy | 14–2 | 87.50% |
| Nemesis iris vs Kuma | 7–7 | 50.00% |
| Nemesis iris vs Zafina | 5–9 | 35.71% |
| Nemesis iris vs Victor | 7–6 | 53.85% |
| Nemesis iris vs Shaheen | 9–2 | 81.82% |
| Nemesis iris vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.