Name history
4 months break | |
绿茶 XIAOMU 骚货 | |
new controller | |
leverless day 1 | |
brain lag | |
Go, lil' Reina! | |
tryin hitbox | |
ICANT | |
.tv/mumu5533 |
4 months break vs Kazuya | 212–218 | 49.30% |
4 months break vs Jin | 107–193 | 35.67% |
4 months break vs Reina | 136–120 | 53.12% |
4 months break vs Heihachi | 114–135 | 45.78% |
4 months break vs Bryan | 103–145 | 41.53% |
4 months break vs Lidia | 91–120 | 43.13% |
4 months break vs King | 75–134 | 35.89% |
4 months break vs Hwoarang | 87–119 | 42.23% |
4 months break vs Yoshimitsu | 83–96 | 46.37% |
4 months break vs Lili | 85–89 | 48.85% |
4 months break vs Lee | 78–92 | 45.88% |
4 months break vs Paul | 71–97 | 42.26% |
4 months break vs Law | 72–82 | 46.75% |
4 months break vs Dragunov | 66–86 | 43.42% |
4 months break vs Steve | 77–69 | 52.74% |
4 months break vs Devil Jin | 66–74 | 47.14% |
4 months break vs Asuka | 63–66 | 48.84% |
4 months break vs Jun | 59–60 | 49.58% |
4 months break vs Xiaoyu | 50–44 | 53.19% |
4 months break vs Eddy | 42–51 | 45.16% |
4 months break vs Feng | 24–68 | 26.09% |
4 months break vs Azucena | 44–46 | 48.89% |
4 months break vs Victor | 40–49 | 44.94% |
4 months break vs Lars | 39–48 | 44.83% |
4 months break vs Nina | 31–45 | 40.79% |
4 months break vs Alisa | 21–47 | 30.88% |
4 months break vs Leroy | 29–35 | 45.31% |
4 months break vs Jack-8 | 19–33 | 36.54% |
4 months break vs Zafina | 24–28 | 46.15% |
4 months break vs Leo | 23–28 | 45.10% |
4 months break vs Claudio | 19–32 | 37.25% |
4 months break vs Clive | 17–31 | 35.42% |
4 months break vs Shaheen | 21–22 | 48.84% |
4 months break vs Raven | 15–23 | 39.47% |
4 months break vs Kuma | 14–15 | 48.28% |
4 months break vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.