| Guvna Garry vs Kazuya | 218–160 | 57.67% |
| Guvna Garry vs Bryan | 154–120 | 56.20% |
| Guvna Garry vs Jin | 136–129 | 51.32% |
| Guvna Garry vs Reina | 129–90 | 58.90% |
| Guvna Garry vs Heihachi | 111–95 | 53.88% |
| Guvna Garry vs Hwoarang | 101–93 | 52.06% |
| Guvna Garry vs King | 79–100 | 44.13% |
| Guvna Garry vs Dragunov | 81–96 | 45.76% |
| Guvna Garry vs Paul | 80–92 | 46.51% |
| Guvna Garry vs Steve | 81–86 | 48.50% |
| Guvna Garry vs Law | 84–67 | 55.63% |
| Guvna Garry vs Lee | 78–66 | 54.17% |
| Guvna Garry vs Devil Jin | 63–77 | 45.00% |
| Guvna Garry vs Yoshimitsu | 74–43 | 63.25% |
| Guvna Garry vs Lili | 63–45 | 58.33% |
| Guvna Garry vs Feng | 50–42 | 54.35% |
| Guvna Garry vs Clive | 47–36 | 56.63% |
| Guvna Garry vs Jun | 46–36 | 56.10% |
| Guvna Garry vs Lidia | 42–39–1 | 51.85% |
| Guvna Garry vs Asuka | 42–37 | 53.16% |
| Guvna Garry vs Fahkumram | 42–35 | 54.55% |
| Guvna Garry vs Lars | 35–41 | 46.05% |
| Guvna Garry vs Jack-8 | 44–30 | 59.46% |
| Guvna Garry vs Claudio | 41–30 | 57.75% |
| Guvna Garry vs Victor | 46–23 | 66.67% |
| Guvna Garry vs Azucena | 43–25 | 63.24% |
| Guvna Garry vs Eddy | 40–27 | 59.70% |
| Guvna Garry vs Nina | 42–23 | 64.62% |
| Guvna Garry vs Zafina | 26–37 | 41.27% |
| Guvna Garry vs Xiaoyu | 47–15 | 75.81% |
| Guvna Garry vs Leroy | 34–27 | 55.74% |
| Guvna Garry vs Armor King | 26–32 | 44.83% |
| Guvna Garry vs Alisa | 23–24 | 48.94% |
| Guvna Garry vs Anna | 30–12 | 71.43% |
| Guvna Garry vs Raven | 19–21 | 47.50% |
| Guvna Garry vs Leo | 14–16 | 46.67% |
| Guvna Garry vs Shaheen | 13–15 | 46.43% |
| Guvna Garry vs Kuma | 15–11 | 57.69% |
| Guvna Garry vs Miary Zo | 6–4 | 60.00% |
| Guvna Garry vs Panda | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.