| Zeven-006 vs King | 102–103 | 49.76% |
| Zeven-006 vs Kazuya | 105–94 | 52.76% |
| Zeven-006 vs Jin | 90–108 | 45.45% |
| Zeven-006 vs Bryan | 73–98 | 42.69% |
| Zeven-006 vs Reina | 87–80 | 52.10% |
| Zeven-006 vs Heihachi | 74–88 | 45.68% |
| Zeven-006 vs Steve | 74–76 | 49.33% |
| Zeven-006 vs Hwoarang | 64–85 | 42.95% |
| Zeven-006 vs Law | 67–76 | 46.85% |
| Zeven-006 vs Eddy | 62–57 | 52.10% |
| Zeven-006 vs Dragunov | 46–72 | 38.98% |
| Zeven-006 vs Lili | 47–50 | 48.45% |
| Zeven-006 vs Paul | 37–57 | 39.36% |
| Zeven-006 vs Azucena | 44–50 | 46.81% |
| Zeven-006 vs Lidia | 45–40 | 52.94% |
| Zeven-006 vs Lars | 32–50 | 39.02% |
| Zeven-006 vs Yoshimitsu | 42–39 | 51.85% |
| Zeven-006 vs Lee | 29–51 | 36.25% |
| Zeven-006 vs Victor | 36–43 | 45.57% |
| Zeven-006 vs Asuka | 35–39 | 47.30% |
| Zeven-006 vs Jun | 30–41 | 42.25% |
| Zeven-006 vs Clive | 34–36 | 48.57% |
| Zeven-006 vs Devil Jin | 28–38 | 42.42% |
| Zeven-006 vs Alisa | 41–25 | 62.12% |
| Zeven-006 vs Nina | 19–38 | 33.33% |
| Zeven-006 vs Feng | 26–30 | 46.43% |
| Zeven-006 vs Leroy | 19–36 | 34.55% |
| Zeven-006 vs Leo | 27–26 | 50.94% |
| Zeven-006 vs Raven | 22–29 | 43.14% |
| Zeven-006 vs Kuma | 21–26 | 44.68% |
| Zeven-006 vs Jack-8 | 19–26 | 42.22% |
| Zeven-006 vs Xiaoyu | 22–17 | 56.41% |
| Zeven-006 vs Shaheen | 19–19 | 50.00% |
| Zeven-006 vs Claudio | 17–18 | 48.57% |
| Zeven-006 vs Fahkumram | 17–12 | 58.62% |
| Zeven-006 vs Zafina | 7–12 | 36.84% |
| Zeven-006 vs Anna | 10–7 | 58.82% |
| Zeven-006 vs Armor King | 8–9 | 47.06% |
| Zeven-006 vs Panda | 6–10 | 37.50% |
| Zeven-006 vs Miary Zo | 5–8 | 38.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.