| ayaka.style vs King | 105–93 | 53.03% |
| ayaka.style vs Reina | 88–93 | 48.62% |
| ayaka.style vs Lili | 69–68 | 50.36% |
| ayaka.style vs Asuka | 59–69 | 46.09% |
| ayaka.style vs Kazuya | 54–62 | 46.55% |
| ayaka.style vs Dragunov | 44–72 | 37.93% |
| ayaka.style vs Paul | 53–62 | 46.09% |
| ayaka.style vs Jin | 54–56 | 49.09% |
| ayaka.style vs Hwoarang | 34–59 | 36.56% |
| ayaka.style vs Xiaoyu | 42–45 | 48.28% |
| ayaka.style vs Bryan | 29–46 | 38.67% |
| ayaka.style vs Steve | 29–46 | 38.67% |
| ayaka.style vs Law | 39–32 | 54.93% |
| ayaka.style vs Jun | 27–40 | 40.30% |
| ayaka.style vs Yoshimitsu | 29–36 | 44.62% |
| ayaka.style vs Alisa | 24–41 | 36.92% |
| ayaka.style vs Eddy | 22–34 | 39.29% |
| ayaka.style vs Nina | 18–31 | 36.73% |
| ayaka.style vs Victor | 21–28 | 42.86% |
| ayaka.style vs Leo | 19–24 | 44.19% |
| ayaka.style vs Claudio | 18–24 | 42.86% |
| ayaka.style vs Lars | 19–22 | 46.34% |
| ayaka.style vs Azucena | 22–18 | 55.00% |
| ayaka.style vs Heihachi | 21–19 | 52.50% |
| ayaka.style vs Leroy | 13–25 | 34.21% |
| ayaka.style vs Jack-8 | 15–20 | 42.86% |
| ayaka.style vs Feng | 7–24 | 22.58% |
| ayaka.style vs Lidia | 11–19 | 36.67% |
| ayaka.style vs Anna | 16–14 | 53.33% |
| ayaka.style vs Devil Jin | 11–18 | 37.93% |
| ayaka.style vs Shaheen | 16–13 | 55.17% |
| ayaka.style vs Lee | 13–14 | 48.15% |
| ayaka.style vs Zafina | 9–14 | 39.13% |
| ayaka.style vs Clive | 8–9 | 47.06% |
| ayaka.style vs Kuma | 8–7 | 53.33% |
| ayaka.style vs Panda | 5–7 | 41.67% |
| ayaka.style vs Raven | 6–6 | 50.00% |
| ayaka.style vs Fahkumram | 5–3 | 62.50% |
| ayaka.style vs Armor King | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.