| SlurmsMcknzi vs King | 78–137 | 36.28% |
| SlurmsMcknzi vs Kazuya | 54–110 | 32.93% |
| SlurmsMcknzi vs Reina | 71–92 | 43.56% |
| SlurmsMcknzi vs Jin | 57–96 | 37.25% |
| SlurmsMcknzi vs Hwoarang | 56–80 | 41.18% |
| SlurmsMcknzi vs Law | 63–68 | 48.09% |
| SlurmsMcknzi vs Bryan | 41–85 | 32.54% |
| SlurmsMcknzi vs Fahkumram | 41–84 | 32.80% |
| SlurmsMcknzi vs Eddy | 43–74 | 36.75% |
| SlurmsMcknzi vs Steve | 44–69 | 38.94% |
| SlurmsMcknzi vs Jun | 44–64 | 40.74% |
| SlurmsMcknzi vs Azucena | 34–73 | 31.78% |
| SlurmsMcknzi vs Dragunov | 38–66 | 36.54% |
| SlurmsMcknzi vs Asuka | 42–54 | 43.75% |
| SlurmsMcknzi vs Heihachi | 37–56 | 39.78% |
| SlurmsMcknzi vs Lili | 36–55 | 39.56% |
| SlurmsMcknzi vs Armor King | 32–47 | 40.51% |
| SlurmsMcknzi vs Yoshimitsu | 25–52 | 32.47% |
| SlurmsMcknzi vs Leo | 31–39 | 44.29% |
| SlurmsMcknzi vs Lee | 24–35 | 40.68% |
| SlurmsMcknzi vs Lars | 29–27 | 51.79% |
| SlurmsMcknzi vs Xiaoyu | 16–36 | 30.77% |
| SlurmsMcknzi vs Victor | 24–28 | 46.15% |
| SlurmsMcknzi vs Feng | 17–31 | 35.42% |
| SlurmsMcknzi vs Devil Jin | 19–21 | 47.50% |
| SlurmsMcknzi vs Nina | 20–20 | 50.00% |
| SlurmsMcknzi vs Paul | 18–20 | 47.37% |
| SlurmsMcknzi vs Leroy | 15–20 | 42.86% |
| SlurmsMcknzi vs Clive | 14–18 | 43.75% |
| SlurmsMcknzi vs Jack-8 | 14–17 | 45.16% |
| SlurmsMcknzi vs Alisa | 7–23 | 23.33% |
| SlurmsMcknzi vs Miary Zo | 12–18 | 40.00% |
| SlurmsMcknzi vs Lidia | 7–22 | 24.14% |
| SlurmsMcknzi vs Anna | 8–18 | 30.77% |
| SlurmsMcknzi vs Kuma | 8–13 | 38.10% |
| SlurmsMcknzi vs Zafina | 9–12 | 42.86% |
| SlurmsMcknzi vs Claudio | 7–13 | 35.00% |
| SlurmsMcknzi vs Raven | 7–11 | 38.89% |
| SlurmsMcknzi vs Shaheen | 8–9 | 47.06% |
| SlurmsMcknzi vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.