| Leonmotion vs King | 150–128 | 53.96% |
| Leonmotion vs Jin | 114–141 | 44.71% |
| Leonmotion vs Heihachi | 105–90 | 53.85% |
| Leonmotion vs Bryan | 113–77 | 59.47% |
| Leonmotion vs Kazuya | 96–82 | 53.93% |
| Leonmotion vs Reina | 82–82 | 50.00% |
| Leonmotion vs Law | 67–90 | 42.68% |
| Leonmotion vs Hwoarang | 68–79 | 46.26% |
| Leonmotion vs Yoshimitsu | 51–76 | 40.16% |
| Leonmotion vs Steve | 62–59 | 51.24% |
| Leonmotion vs Dragunov | 64–54 | 54.24% |
| Leonmotion vs Azucena | 55–57 | 49.11% |
| Leonmotion vs Lili | 51–54 | 48.57% |
| Leonmotion vs Lee | 51–53 | 49.04% |
| Leonmotion vs Lars | 56–40 | 58.33% |
| Leonmotion vs Victor | 60–36 | 62.50% |
| Leonmotion vs Nina | 35–60 | 36.84% |
| Leonmotion vs Paul | 44–49 | 47.31% |
| Leonmotion vs Lidia | 40–47 | 45.98% |
| Leonmotion vs Leo | 40–46 | 46.51% |
| Leonmotion vs Devil Jin | 42–41–1 | 50.60% |
| Leonmotion vs Xiaoyu | 49–32 | 60.49% |
| Leonmotion vs Alisa | 22–49 | 30.99% |
| Leonmotion vs Asuka | 38–31 | 55.07% |
| Leonmotion vs Jun | 32–37 | 46.38% |
| Leonmotion vs Raven | 34–31 | 52.31% |
| Leonmotion vs Jack-8 | 32–28 | 53.33% |
| Leonmotion vs Anna | 24–36 | 40.00% |
| Leonmotion vs Feng | 33–25 | 56.90% |
| Leonmotion vs Eddy | 36–21 | 63.16% |
| Leonmotion vs Armor King | 23–34 | 40.35% |
| Leonmotion vs Clive | 29–25 | 53.70% |
| Leonmotion vs Leroy | 31–22 | 58.49% |
| Leonmotion vs Fahkumram | 27–19 | 58.70% |
| Leonmotion vs Zafina | 23–20 | 53.49% |
| Leonmotion vs Claudio | 22–15 | 59.46% |
| Leonmotion vs Kuma | 13–17 | 43.33% |
| Leonmotion vs Shaheen | 12–9 | 57.14% |
| Leonmotion vs Panda | 7–5 | 58.33% |
| Leonmotion vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.