| BlasfemoMC vs Kazuya | 181–189 | 48.92% |
| BlasfemoMC vs Jin | 172–161 | 51.65% |
| BlasfemoMC vs Bryan | 156–166 | 48.45% |
| BlasfemoMC vs Hwoarang | 144–140 | 50.70% |
| BlasfemoMC vs King | 128–128 | 50.00% |
| BlasfemoMC vs Law | 109–130 | 45.61% |
| BlasfemoMC vs Heihachi | 95–126 | 42.99% |
| BlasfemoMC vs Paul | 117–98 | 54.42% |
| BlasfemoMC vs Steve | 108–86 | 55.67% |
| BlasfemoMC vs Reina | 86–108 | 44.33% |
| BlasfemoMC vs Lili | 85–84 | 50.30% |
| BlasfemoMC vs Dragunov | 67–81 | 45.27% |
| BlasfemoMC vs Yoshimitsu | 60–72 | 45.45% |
| BlasfemoMC vs Xiaoyu | 70–54 | 56.45% |
| BlasfemoMC vs Devil Jin | 52–71 | 42.28% |
| BlasfemoMC vs Fahkumram | 55–66–1 | 45.45% |
| BlasfemoMC vs Feng | 60–52 | 53.57% |
| BlasfemoMC vs Jun | 62–50 | 55.36% |
| BlasfemoMC vs Nina | 50–61 | 45.05% |
| BlasfemoMC vs Armor King | 49–58 | 45.79% |
| BlasfemoMC vs Lee | 53–53 | 50.00% |
| BlasfemoMC vs Eddy | 58–44 | 56.86% |
| BlasfemoMC vs Asuka | 47–51 | 47.96% |
| BlasfemoMC vs Azucena | 42–56 | 42.86% |
| BlasfemoMC vs Lars | 39–58 | 40.21% |
| BlasfemoMC vs Anna | 41–49 | 45.56% |
| BlasfemoMC vs Alisa | 40–36 | 52.63% |
| BlasfemoMC vs Victor | 33–36 | 47.83% |
| BlasfemoMC vs Lidia | 28–38 | 42.42% |
| BlasfemoMC vs Clive | 25–37 | 40.32% |
| BlasfemoMC vs Leroy | 28–30 | 48.28% |
| BlasfemoMC vs Claudio | 25–32 | 43.86% |
| BlasfemoMC vs Jack-8 | 26–26 | 50.00% |
| BlasfemoMC vs Leo | 25–26 | 49.02% |
| BlasfemoMC vs Raven | 21–25 | 45.65% |
| BlasfemoMC vs Zafina | 15–26 | 36.59% |
| BlasfemoMC vs Shaheen | 12–18 | 40.00% |
| BlasfemoMC vs Kuma | 12–6–1 | 66.67% |
| BlasfemoMC vs Miary Zo | 4–14 | 22.22% |
| BlasfemoMC vs Panda | 0–5 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.