| LethalSloth vs Lidia | 163–203 | 44.54% |
| LethalSloth vs Heihachi | 151–161 | 48.40% |
| LethalSloth vs Hwoarang | 160–122 | 56.74% |
| LethalSloth vs Jin | 153–107 | 58.85% |
| LethalSloth vs Steve | 125–112 | 52.74% |
| LethalSloth vs Kazuya | 115–109 | 51.34% |
| LethalSloth vs King | 99–115 | 46.26% |
| LethalSloth vs Law | 101–90 | 52.88% |
| LethalSloth vs Bryan | 87–91 | 48.88% |
| LethalSloth vs Lee | 93–80 | 53.76% |
| LethalSloth vs Lars | 89–81 | 52.35% |
| LethalSloth vs Lili | 71–80–1 | 47.02% |
| LethalSloth vs Paul | 74–77 | 49.01% |
| LethalSloth vs Reina | 65–72 | 47.45% |
| LethalSloth vs Leroy | 75–57 | 56.82% |
| LethalSloth vs Raven | 63–68 | 48.09% |
| LethalSloth vs Leo | 63–65 | 49.22% |
| LethalSloth vs Yoshimitsu | 52–73 | 41.60% |
| LethalSloth vs Victor | 62–59 | 51.24% |
| LethalSloth vs Devil Jin | 62–55 | 52.99% |
| LethalSloth vs Eddy | 62–53 | 53.91% |
| LethalSloth vs Dragunov | 55–59 | 48.25% |
| LethalSloth vs Jun | 64–49 | 56.64% |
| LethalSloth vs Azucena | 52–61 | 46.02% |
| LethalSloth vs Alisa | 59–52 | 53.15% |
| LethalSloth vs Feng | 62–45 | 57.94% |
| LethalSloth vs Nina | 51–55 | 48.11% |
| LethalSloth vs Asuka | 50–47 | 51.55% |
| LethalSloth vs Xiaoyu | 48–42 | 53.33% |
| LethalSloth vs Anna | 35–46 | 43.21% |
| LethalSloth vs Clive | 31–46 | 40.26% |
| LethalSloth vs Jack-8 | 32–33 | 49.23% |
| LethalSloth vs Zafina | 31–28 | 52.54% |
| LethalSloth vs Claudio | 26–26 | 50.00% |
| LethalSloth vs Shaheen | 18–32 | 36.00% |
| LethalSloth vs Fahkumram | 21–19 | 52.50% |
| LethalSloth vs Kuma | 22–17 | 56.41% |
| LethalSloth vs Panda | 14–12 | 53.85% |
| LethalSloth vs Armor King | 7–9 | 43.75% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.