| Auradynamics vs King | 26–46 | 36.11% |
| Auradynamics vs Jin | 15–49 | 23.44% |
| Auradynamics vs Kazuya | 14–47 | 22.95% |
| Auradynamics vs Hwoarang | 25–29 | 46.30% |
| Auradynamics vs Dragunov | 10–38 | 20.83% |
| Auradynamics vs Reina | 24–20 | 54.55% |
| Auradynamics vs Steve | 8–32 | 20.00% |
| Auradynamics vs Bryan | 15–24 | 38.46% |
| Auradynamics vs Lili | 14–22 | 38.89% |
| Auradynamics vs Jun | 10–26 | 27.78% |
| Auradynamics vs Eddy | 8–26 | 23.53% |
| Auradynamics vs Heihachi | 8–24 | 25.00% |
| Auradynamics vs Law | 15–16 | 48.39% |
| Auradynamics vs Yoshimitsu | 7–20 | 25.93% |
| Auradynamics vs Anna | 10–16 | 38.46% |
| Auradynamics vs Azucena | 7–18 | 28.00% |
| Auradynamics vs Asuka | 10–12 | 45.45% |
| Auradynamics vs Fahkumram | 11–10 | 52.38% |
| Auradynamics vs Lee | 8–12 | 40.00% |
| Auradynamics vs Nina | 6–13 | 31.58% |
| Auradynamics vs Victor | 4–15 | 21.05% |
| Auradynamics vs Paul | 6–12 | 33.33% |
| Auradynamics vs Devil Jin | 8–10 | 44.44% |
| Auradynamics vs Lars | 3–15 | 16.67% |
| Auradynamics vs Alisa | 4–13 | 23.53% |
| Auradynamics vs Lidia | 5–12 | 29.41% |
| Auradynamics vs Clive | 6–10 | 37.50% |
| Auradynamics vs Panda | 5–6 | 45.45% |
| Auradynamics vs Zafina | 4–6 | 40.00% |
| Auradynamics vs Xiaoyu | 2–7 | 22.22% |
| Auradynamics vs Jack-8 | 3–6 | 33.33% |
| Auradynamics vs Claudio | 3–6 | 33.33% |
| Auradynamics vs Shaheen | 3–6 | 33.33% |
| Auradynamics vs Leroy | 1–7 | 12.50% |
| Auradynamics vs Raven | 1–7 | 12.50% |
| Auradynamics vs Feng | 2–5 | 28.57% |
| Auradynamics vs Kuma | 4–1 | 80.00% |
| Auradynamics vs Leo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.