| IceColdBepsi vs King | 60–70 | 46.15% |
| IceColdBepsi vs Reina | 66–62 | 51.56% |
| IceColdBepsi vs Kazuya | 59–52 | 53.15% |
| IceColdBepsi vs Bryan | 59–51 | 53.64% |
| IceColdBepsi vs Jin | 44–62 | 41.51% |
| IceColdBepsi vs Steve | 42–49 | 46.15% |
| IceColdBepsi vs Lili | 48–42 | 53.33% |
| IceColdBepsi vs Yoshimitsu | 33–42 | 44.00% |
| IceColdBepsi vs Eddy | 24–39 | 38.10% |
| IceColdBepsi vs Dragunov | 29–33 | 46.77% |
| IceColdBepsi vs Asuka | 29–31 | 48.33% |
| IceColdBepsi vs Paul | 23–36 | 38.98% |
| IceColdBepsi vs Law | 27–31 | 46.55% |
| IceColdBepsi vs Azucena | 24–34 | 41.38% |
| IceColdBepsi vs Lars | 31–26 | 54.39% |
| IceColdBepsi vs Lee | 26–26 | 50.00% |
| IceColdBepsi vs Xiaoyu | 19–31 | 38.00% |
| IceColdBepsi vs Victor | 19–29 | 39.58% |
| IceColdBepsi vs Hwoarang | 15–26 | 36.59% |
| IceColdBepsi vs Nina | 16–25 | 39.02% |
| IceColdBepsi vs Leo | 14–23 | 37.84% |
| IceColdBepsi vs Leroy | 18–19 | 48.65% |
| IceColdBepsi vs Jun | 9–28 | 24.32% |
| IceColdBepsi vs Devil Jin | 22–13 | 62.86% |
| IceColdBepsi vs Feng | 16–17 | 48.48% |
| IceColdBepsi vs Raven | 16–11 | 59.26% |
| IceColdBepsi vs Jack-8 | 10–16 | 38.46% |
| IceColdBepsi vs Alisa | 10–12 | 45.45% |
| IceColdBepsi vs Lidia | 7–15 | 31.82% |
| IceColdBepsi vs Zafina | 8–10 | 44.44% |
| IceColdBepsi vs Kuma | 10–7 | 58.82% |
| IceColdBepsi vs Claudio | 6–5 | 54.55% |
| IceColdBepsi vs Shaheen | 5–3 | 62.50% |
| IceColdBepsi vs Miary Zo | 3–2 | 60.00% |
| IceColdBepsi vs Heihachi | 0–4 | 0.00% |
| IceColdBepsi vs Panda | 2–1 | 66.67% |
| IceColdBepsi vs Clive | 2–1 | 66.67% |
| IceColdBepsi vs Armor King | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.