| AI수준의학습능력 vs Lili | 5–5 | 50.00% |
| AI수준의학습능력 vs Kazuya | 3–1 | 75.00% |
| AI수준의학습능력 vs Devil Jin | 2–2 | 50.00% |
| AI수준의학습능력 vs Law | 1–2 | 33.33% |
| AI수준의학습능력 vs Jin | 1–2 | 33.33% |
| AI수준의학습능력 vs Bryan | 1–2 | 33.33% |
| AI수준의학습능력 vs Jack-8 | 3–0 | 100.00% |
| AI수준의학습능력 vs Lidia | 1–2 | 33.33% |
| AI수준의학습능력 vs Clive | 1–2 | 33.33% |
| AI수준의학습능력 vs King | 0–2 | 0.00% |
| AI수준의학습능력 vs Jun | 0–2 | 0.00% |
| AI수준의학습능력 vs Raven | 0–2 | 0.00% |
| AI수준의학습능력 vs Hwoarang | 1–0 | 100.00% |
| AI수준의학습능력 vs Xiaoyu | 0–1 | 0.00% |
| AI수준의학습능력 vs Victor | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.