| HongWon'tMiss vs Jin | 101–80 | 55.80% |
| HongWon'tMiss vs Kazuya | 87–62 | 58.39% |
| HongWon'tMiss vs King | 64–44 | 59.26% |
| HongWon'tMiss vs Dragunov | 61–47 | 56.48% |
| HongWon'tMiss vs Steve | 57–48 | 54.29% |
| HongWon'tMiss vs Reina | 55–37 | 59.78% |
| HongWon'tMiss vs Hwoarang | 51–26 | 66.23% |
| HongWon'tMiss vs Bryan | 32–37 | 46.38% |
| HongWon'tMiss vs Law | 40–28 | 58.82% |
| HongWon'tMiss vs Devil Jin | 34–30 | 53.12% |
| HongWon'tMiss vs Asuka | 31–31 | 50.00% |
| HongWon'tMiss vs Lee | 26–32 | 44.83% |
| HongWon'tMiss vs Jun | 38–19 | 66.67% |
| HongWon'tMiss vs Lili | 27–29 | 48.21% |
| HongWon'tMiss vs Yoshimitsu | 27–27 | 50.00% |
| HongWon'tMiss vs Victor | 31–17 | 64.58% |
| HongWon'tMiss vs Clive | 17–21 | 44.74% |
| HongWon'tMiss vs Lars | 17–19 | 47.22% |
| HongWon'tMiss vs Lidia | 20–14 | 58.82% |
| HongWon'tMiss vs Eddy | 17–15 | 53.12% |
| HongWon'tMiss vs Xiaoyu | 13–15 | 46.43% |
| HongWon'tMiss vs Heihachi | 9–19 | 32.14% |
| HongWon'tMiss vs Fahkumram | 13–14 | 48.15% |
| HongWon'tMiss vs Azucena | 15–11 | 57.69% |
| HongWon'tMiss vs Paul | 13–12 | 52.00% |
| HongWon'tMiss vs Leo | 13–11 | 54.17% |
| HongWon'tMiss vs Alisa | 11–12 | 47.83% |
| HongWon'tMiss vs Claudio | 11–11 | 50.00% |
| HongWon'tMiss vs Nina | 13–8 | 61.90% |
| HongWon'tMiss vs Jack-8 | 7–13 | 35.00% |
| HongWon'tMiss vs Leroy | 9–8 | 52.94% |
| HongWon'tMiss vs Feng | 7–8 | 46.67% |
| HongWon'tMiss vs Zafina | 13–2 | 86.67% |
| HongWon'tMiss vs Kuma | 6–8 | 42.86% |
| HongWon'tMiss vs Shaheen | 4–8 | 33.33% |
| HongWon'tMiss vs Anna | 4–7 | 36.36% |
| HongWon'tMiss vs Armor King | 6–4 | 60.00% |
| HongWon'tMiss vs Raven | 3–4 | 42.86% |
| HongWon'tMiss vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.