| swagmilly vs Kazuya | 305–241 | 55.86% |
| swagmilly vs Jin | 240–259 | 48.10% |
| swagmilly vs Heihachi | 265–195 | 57.61% |
| swagmilly vs Bryan | 175–190 | 47.95% |
| swagmilly vs Reina | 222–124 | 64.16% |
| swagmilly vs King | 160–175 | 47.76% |
| swagmilly vs Law | 124–122 | 50.41% |
| swagmilly vs Steve | 128–118 | 52.03% |
| swagmilly vs Dragunov | 129–111 | 53.75% |
| swagmilly vs Hwoarang | 102–119 | 46.15% |
| swagmilly vs Yoshimitsu | 94–126 | 42.73% |
| swagmilly vs Lidia | 131–68 | 65.83% |
| swagmilly vs Paul | 75–115 | 39.47% |
| swagmilly vs Clive | 98–90 | 52.13% |
| swagmilly vs Jun | 80–96 | 45.45% |
| swagmilly vs Lili | 74–100 | 42.53% |
| swagmilly vs Devil Jin | 85–77 | 52.47% |
| swagmilly vs Asuka | 76–82 | 48.10% |
| swagmilly vs Lee | 68–90 | 43.04% |
| swagmilly vs Eddy | 48–101 | 32.21% |
| swagmilly vs Nina | 68–79 | 46.26% |
| swagmilly vs Feng | 60–81 | 42.55% |
| swagmilly vs Lars | 58–78 | 42.65% |
| swagmilly vs Armor King | 72–63 | 53.33% |
| swagmilly vs Azucena | 70–62 | 53.03% |
| swagmilly vs Xiaoyu | 57–69 | 45.24% |
| swagmilly vs Alisa | 48–55 | 46.60% |
| swagmilly vs Victor | 49–50 | 49.49% |
| swagmilly vs Claudio | 44–46 | 48.89% |
| swagmilly vs Fahkumram | 34–55 | 38.20% |
| swagmilly vs Miary Zo | 50–38–1 | 56.82% |
| swagmilly vs Raven | 42–42 | 50.00% |
| swagmilly vs Jack-8 | 33–46 | 41.77% |
| swagmilly vs Leroy | 39–36 | 52.00% |
| swagmilly vs Leo | 25–29 | 46.30% |
| swagmilly vs Kuma | 19–30 | 38.78% |
| swagmilly vs Anna | 26–22 | 54.17% |
| swagmilly vs Zafina | 16–27 | 37.21% |
| swagmilly vs Shaheen | 15–27 | 35.71% |
| swagmilly vs Panda | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.