| MichiMishima vs Bryan | 49–37 | 56.98% |
| MichiMishima vs Reina | 54–22 | 71.05% |
| MichiMishima vs Kazuya | 32–34 | 48.48% |
| MichiMishima vs Jin | 35–26 | 57.38% |
| MichiMishima vs Lee | 36–25 | 59.02% |
| MichiMishima vs Heihachi | 36–25 | 59.02% |
| MichiMishima vs Paul | 31–27 | 53.45% |
| MichiMishima vs King | 32–26 | 55.17% |
| MichiMishima vs Dragunov | 32–24 | 57.14% |
| MichiMishima vs Steve | 33–20 | 62.26% |
| MichiMishima vs Yoshimitsu | 21–26 | 44.68% |
| MichiMishima vs Xiaoyu | 25–12 | 67.57% |
| MichiMishima vs Eddy | 15–22 | 40.54% |
| MichiMishima vs Asuka | 18–16 | 52.94% |
| MichiMishima vs Lili | 16–17 | 48.48% |
| MichiMishima vs Nina | 17–15 | 53.12% |
| MichiMishima vs Devil Jin | 16–14 | 53.33% |
| MichiMishima vs Law | 19–10 | 65.52% |
| MichiMishima vs Jun | 21–7 | 75.00% |
| MichiMishima vs Lars | 16–11 | 59.26% |
| MichiMishima vs Hwoarang | 11–15 | 42.31% |
| MichiMishima vs Victor | 15–10 | 60.00% |
| MichiMishima vs Leo | 10–13 | 43.48% |
| MichiMishima vs Azucena | 12–10 | 54.55% |
| MichiMishima vs Anna | 14–7 | 66.67% |
| MichiMishima vs Feng | 11–7 | 61.11% |
| MichiMishima vs Claudio | 13–5 | 72.22% |
| MichiMishima vs Zafina | 7–11 | 38.89% |
| MichiMishima vs Fahkumram | 8–9 | 47.06% |
| MichiMishima vs Leroy | 9–7 | 56.25% |
| MichiMishima vs Alisa | 5–10 | 33.33% |
| MichiMishima vs Jack-8 | 9–5 | 64.29% |
| MichiMishima vs Kuma | 6–8 | 42.86% |
| MichiMishima vs Lidia | 10–4 | 71.43% |
| MichiMishima vs Armor King | 9–5 | 64.29% |
| MichiMishima vs Raven | 9–4 | 69.23% |
| MichiMishima vs Clive | 8–5 | 61.54% |
| MichiMishima vs Panda | 1–4 | 20.00% |
| MichiMishima vs Shaheen | 1–3 | 25.00% |
| MichiMishima vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.