| Quit yappin vs Armor King | 58–93 | 38.41% |
| Quit yappin vs King | 28–40 | 41.18% |
| Quit yappin vs Kazuya | 23–44 | 34.33% |
| Quit yappin vs Azucena | 24–38 | 38.71% |
| Quit yappin vs Miary Zo | 23–38 | 37.70% |
| Quit yappin vs Jin | 23–37 | 38.33% |
| Quit yappin vs Hwoarang | 15–37 | 28.85% |
| Quit yappin vs Steve | 29–20 | 59.18% |
| Quit yappin vs Reina | 13–35 | 27.08% |
| Quit yappin vs Yoshimitsu | 19–28 | 40.43% |
| Quit yappin vs Bryan | 18–27 | 40.00% |
| Quit yappin vs Fahkumram | 18–25 | 41.86% |
| Quit yappin vs Law | 12–27 | 30.77% |
| Quit yappin vs Lili | 12–24 | 33.33% |
| Quit yappin vs Asuka | 12–22 | 35.29% |
| Quit yappin vs Xiaoyu | 12–21 | 36.36% |
| Quit yappin vs Paul | 7–22 | 24.14% |
| Quit yappin vs Eddy | 7–22 | 24.14% |
| Quit yappin vs Clive | 8–21 | 27.59% |
| Quit yappin vs Dragunov | 11–15 | 42.31% |
| Quit yappin vs Jun | 7–19 | 26.92% |
| Quit yappin vs Lars | 7–15 | 31.82% |
| Quit yappin vs Alisa | 6–15 | 28.57% |
| Quit yappin vs Zafina | 5–16 | 23.81% |
| Quit yappin vs Victor | 7–13 | 35.00% |
| Quit yappin vs Leo | 7–12 | 36.84% |
| Quit yappin vs Devil Jin | 6–12 | 33.33% |
| Quit yappin vs Lidia | 3–15 | 16.67% |
| Quit yappin vs Nina | 5–12 | 29.41% |
| Quit yappin vs Heihachi | 7–10 | 41.18% |
| Quit yappin vs Leroy | 6–10 | 37.50% |
| Quit yappin vs Raven | 5–11 | 31.25% |
| Quit yappin vs Anna | 5–11 | 31.25% |
| Quit yappin vs Lee | 3–12 | 20.00% |
| Quit yappin vs Jack-8 | 7–6 | 53.85% |
| Quit yappin vs Claudio | 2–10 | 16.67% |
| Quit yappin vs Feng | 0–6 | 0.00% |
| Quit yappin vs Shaheen | 1–4 | 20.00% |
| Quit yappin vs Kuma | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.