| SeaaaJayy vs Jin | 304–254 | 54.48% |
| SeaaaJayy vs Bryan | 231–243 | 48.73% |
| SeaaaJayy vs King | 212–226 | 48.40% |
| SeaaaJayy vs Kazuya | 220–199 | 52.51% |
| SeaaaJayy vs Steve | 183–212 | 46.33% |
| SeaaaJayy vs Hwoarang | 177–217 | 44.92% |
| SeaaaJayy vs Lili | 194–190 | 50.52% |
| SeaaaJayy vs Law | 222–153 | 59.20% |
| SeaaaJayy vs Yoshimitsu | 141–147 | 48.96% |
| SeaaaJayy vs Xiaoyu | 176–110 | 61.54% |
| SeaaaJayy vs Dragunov | 140–145 | 49.12% |
| SeaaaJayy vs Reina | 154–123–1 | 55.60% |
| SeaaaJayy vs Paul | 147–128–1 | 53.45% |
| SeaaaJayy vs Lee | 133–141 | 48.54% |
| SeaaaJayy vs Asuka | 136–122 | 52.71% |
| SeaaaJayy vs Jack-8 | 146–101 | 59.11% |
| SeaaaJayy vs Lars | 125–120 | 51.02% |
| SeaaaJayy vs Devil Jin | 133–111 | 54.51% |
| SeaaaJayy vs Jun | 124–116 | 51.67% |
| SeaaaJayy vs Azucena | 139–99 | 58.40% |
| SeaaaJayy vs Eddy | 128–105 | 54.94% |
| SeaaaJayy vs Victor | 110–109 | 50.23% |
| SeaaaJayy vs Feng | 101–103 | 49.51% |
| SeaaaJayy vs Lidia | 109–94 | 53.69% |
| SeaaaJayy vs Leo | 101–100 | 50.25% |
| SeaaaJayy vs Nina | 107–93 | 53.50% |
| SeaaaJayy vs Alisa | 105–87 | 54.69% |
| SeaaaJayy vs Raven | 98–92 | 51.58% |
| SeaaaJayy vs Heihachi | 114–76 | 60.00% |
| SeaaaJayy vs Leroy | 99–90 | 52.38% |
| SeaaaJayy vs Zafina | 92–93 | 49.73% |
| SeaaaJayy vs Shaheen | 90–65 | 58.06% |
| SeaaaJayy vs Kuma | 89–61 | 59.33% |
| SeaaaJayy vs Claudio | 55–58 | 48.67% |
| SeaaaJayy vs Clive | 51–53 | 49.04% |
| SeaaaJayy vs Panda | 50–39 | 56.18% |
| SeaaaJayy vs Fahkumram | 34–44 | 43.59% |
| SeaaaJayy vs Anna | 20–36 | 35.71% |
| SeaaaJayy vs Armor King | 15–17 | 46.88% |
| SeaaaJayy vs Miary Zo | 16–12 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.