| KimchiSlap vs Law | 128–91 | 58.45% |
| KimchiSlap vs Hwoarang | 118–97 | 54.88% |
| KimchiSlap vs Kazuya | 119–94 | 55.87% |
| KimchiSlap vs King | 122–79 | 60.70% |
| KimchiSlap vs Jin | 102–96 | 51.52% |
| KimchiSlap vs Steve | 102–87 | 53.97% |
| KimchiSlap vs Yoshimitsu | 67–91 | 42.41% |
| KimchiSlap vs Lee | 102–52 | 66.23% |
| KimchiSlap vs Reina | 74–80 | 48.05% |
| KimchiSlap vs Lars | 73–77 | 48.67% |
| KimchiSlap vs Bryan | 76–71 | 51.70% |
| KimchiSlap vs Azucena | 78–57 | 57.78% |
| KimchiSlap vs Lili | 57–73 | 43.85% |
| KimchiSlap vs Victor | 59–71 | 45.38% |
| KimchiSlap vs Nina | 67–59 | 53.17% |
| KimchiSlap vs Paul | 72–47 | 60.50% |
| KimchiSlap vs Feng | 62–51 | 54.87% |
| KimchiSlap vs Dragunov | 61–52 | 53.98% |
| KimchiSlap vs Eddy | 65–48 | 57.52% |
| KimchiSlap vs Jun | 46–64 | 41.82% |
| KimchiSlap vs Xiaoyu | 58–51 | 53.21% |
| KimchiSlap vs Asuka | 67–39 | 63.21% |
| KimchiSlap vs Devil Jin | 41–58 | 41.41% |
| KimchiSlap vs Raven | 48–47 | 50.53% |
| KimchiSlap vs Leroy | 36–51 | 41.38% |
| KimchiSlap vs Jack-8 | 43–41 | 51.19% |
| KimchiSlap vs Leo | 41–37 | 52.56% |
| KimchiSlap vs Alisa | 35–35 | 50.00% |
| KimchiSlap vs Claudio | 20–43 | 31.75% |
| KimchiSlap vs Zafina | 19–44 | 30.16% |
| KimchiSlap vs Lidia | 17–22 | 43.59% |
| KimchiSlap vs Armor King | 17–20 | 45.95% |
| KimchiSlap vs Panda | 18–17 | 51.43% |
| KimchiSlap vs Shaheen | 18–16 | 52.94% |
| KimchiSlap vs Clive | 17–16 | 51.52% |
| KimchiSlap vs Fahkumram | 16–14 | 53.33% |
| KimchiSlap vs Kuma | 12–17 | 41.38% |
| KimchiSlap vs Anna | 10–17 | 37.04% |
| KimchiSlap vs Heihachi | 12–12 | 50.00% |
| KimchiSlap vs Miary Zo | 6–9 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.