| ZackFair9519 vs Jin | 37–51 | 42.05% |
| ZackFair9519 vs King | 36–34 | 51.43% |
| ZackFair9519 vs Hwoarang | 30–37 | 44.78% |
| ZackFair9519 vs Fahkumram | 31–30 | 50.82% |
| ZackFair9519 vs Law | 27–30 | 47.37% |
| ZackFair9519 vs Kazuya | 23–32 | 41.82% |
| ZackFair9519 vs Steve | 27–20 | 57.45% |
| ZackFair9519 vs Lili | 21–21 | 50.00% |
| ZackFair9519 vs Heihachi | 17–24 | 41.46% |
| ZackFair9519 vs Armor King | 17–22 | 43.59% |
| ZackFair9519 vs Bryan | 16–21 | 43.24% |
| ZackFair9519 vs Dragunov | 17–17 | 50.00% |
| ZackFair9519 vs Reina | 12–19 | 38.71% |
| ZackFair9519 vs Jun | 13–17 | 43.33% |
| ZackFair9519 vs Lars | 16–12 | 57.14% |
| ZackFair9519 vs Yoshimitsu | 9–17 | 34.62% |
| ZackFair9519 vs Paul | 4–21 | 16.00% |
| ZackFair9519 vs Lidia | 10–11 | 47.62% |
| ZackFair9519 vs Eddy | 12–8 | 60.00% |
| ZackFair9519 vs Asuka | 9–10 | 47.37% |
| ZackFair9519 vs Alisa | 12–7 | 63.16% |
| ZackFair9519 vs Kuma | 7–10 | 41.18% |
| ZackFair9519 vs Victor | 10–7 | 58.82% |
| ZackFair9519 vs Devil Jin | 8–8 | 50.00% |
| ZackFair9519 vs Lee | 9–7 | 56.25% |
| ZackFair9519 vs Azucena | 6–10 | 37.50% |
| ZackFair9519 vs Xiaoyu | 8–7 | 53.33% |
| ZackFair9519 vs Feng | 7–7 | 50.00% |
| ZackFair9519 vs Clive | 6–7 | 46.15% |
| ZackFair9519 vs Anna | 6–6 | 50.00% |
| ZackFair9519 vs Claudio | 7–4 | 63.64% |
| ZackFair9519 vs Nina | 3–7 | 30.00% |
| ZackFair9519 vs Raven | 7–2 | 77.78% |
| ZackFair9519 vs Jack-8 | 1–6 | 14.29% |
| ZackFair9519 vs Shaheen | 3–3 | 50.00% |
| ZackFair9519 vs Panda | 2–4 | 33.33% |
| ZackFair9519 vs Leroy | 5–1 | 83.33% |
| ZackFair9519 vs Leo | 2–2 | 50.00% |
| ZackFair9519 vs Zafina | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.