| NOTCLOWNISH vs Reina | 60–56 | 51.72% |
| NOTCLOWNISH vs Jin | 47–45 | 51.09% |
| NOTCLOWNISH vs King | 47–42 | 52.81% |
| NOTCLOWNISH vs Steve | 42–39 | 51.85% |
| NOTCLOWNISH vs Lili | 39–40 | 49.37% |
| NOTCLOWNISH vs Kazuya | 29–47 | 38.16% |
| NOTCLOWNISH vs Heihachi | 40–30 | 57.14% |
| NOTCLOWNISH vs Hwoarang | 30–34 | 46.88% |
| NOTCLOWNISH vs Dragunov | 34–28 | 54.84% |
| NOTCLOWNISH vs Bryan | 35–25 | 58.33% |
| NOTCLOWNISH vs Jun | 28–20 | 58.33% |
| NOTCLOWNISH vs Law | 20–25 | 44.44% |
| NOTCLOWNISH vs Lidia | 25–18 | 58.14% |
| NOTCLOWNISH vs Azucena | 21–21 | 50.00% |
| NOTCLOWNISH vs Clive | 17–24 | 41.46% |
| NOTCLOWNISH vs Yoshimitsu | 17–22 | 43.59% |
| NOTCLOWNISH vs Lee | 19–20 | 48.72% |
| NOTCLOWNISH vs Asuka | 18–19 | 48.65% |
| NOTCLOWNISH vs Nina | 18–19 | 48.65% |
| NOTCLOWNISH vs Leo | 17–16 | 51.52% |
| NOTCLOWNISH vs Lars | 17–14 | 54.84% |
| NOTCLOWNISH vs Devil Jin | 9–21 | 30.00% |
| NOTCLOWNISH vs Paul | 7–22 | 24.14% |
| NOTCLOWNISH vs Feng | 15–14 | 51.72% |
| NOTCLOWNISH vs Eddy | 13–15 | 46.43% |
| NOTCLOWNISH vs Victor | 17–10 | 62.96% |
| NOTCLOWNISH vs Xiaoyu | 8–13 | 38.10% |
| NOTCLOWNISH vs Alisa | 6–13 | 31.58% |
| NOTCLOWNISH vs Jack-8 | 11–7 | 61.11% |
| NOTCLOWNISH vs Raven | 7–10 | 41.18% |
| NOTCLOWNISH vs Fahkumram | 8–7 | 53.33% |
| NOTCLOWNISH vs Claudio | 6–7 | 46.15% |
| NOTCLOWNISH vs Kuma | 5–8 | 38.46% |
| NOTCLOWNISH vs Shaheen | 7–5 | 58.33% |
| NOTCLOWNISH vs Leroy | 6–4 | 60.00% |
| NOTCLOWNISH vs Zafina | 5–1 | 83.33% |
| NOTCLOWNISH vs Anna | 1–5 | 16.67% |
| NOTCLOWNISH vs Armor King | 1–4 | 20.00% |
| NOTCLOWNISH vs Panda | 2–0 | 100.00% |
| NOTCLOWNISH vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.