| CackleSpit vs King | 22–34 | 39.29% |
| CackleSpit vs Steve | 35–19 | 64.81% |
| CackleSpit vs Armor King | 23–29 | 44.23% |
| CackleSpit vs Jin | 18–20 | 47.37% |
| CackleSpit vs Reina | 15–23 | 39.47% |
| CackleSpit vs Kazuya | 19–18 | 51.35% |
| CackleSpit vs Law | 16–17 | 48.48% |
| CackleSpit vs Hwoarang | 14–16 | 46.67% |
| CackleSpit vs Jun | 12–15 | 44.44% |
| CackleSpit vs Fahkumram | 11–16 | 40.74% |
| CackleSpit vs Miary Zo | 8–19 | 29.63% |
| CackleSpit vs Lars | 14–12 | 53.85% |
| CackleSpit vs Lidia | 13–12 | 52.00% |
| CackleSpit vs Bryan | 7–17 | 29.17% |
| CackleSpit vs Yoshimitsu | 9–13 | 40.91% |
| CackleSpit vs Dragunov | 11–11 | 50.00% |
| CackleSpit vs Victor | 8–14 | 36.36% |
| CackleSpit vs Heihachi | 10–11 | 47.62% |
| CackleSpit vs Raven | 5–14 | 26.32% |
| CackleSpit vs Clive | 9–9 | 50.00% |
| CackleSpit vs Leroy | 7–10 | 41.18% |
| CackleSpit vs Feng | 2–14 | 12.50% |
| CackleSpit vs Alisa | 9–7 | 56.25% |
| CackleSpit vs Azucena | 5–11 | 31.25% |
| CackleSpit vs Eddy | 9–7 | 56.25% |
| CackleSpit vs Jack-8 | 3–12 | 20.00% |
| CackleSpit vs Anna | 5–9 | 35.71% |
| CackleSpit vs Lili | 3–8 | 27.27% |
| CackleSpit vs Leo | 7–4 | 63.64% |
| CackleSpit vs Lee | 4–7 | 36.36% |
| CackleSpit vs Paul | 5–4 | 55.56% |
| CackleSpit vs Devil Jin | 1–8 | 11.11% |
| CackleSpit vs Shaheen | 4–5 | 44.44% |
| CackleSpit vs Xiaoyu | 3–5 | 37.50% |
| CackleSpit vs Asuka | 6–2 | 75.00% |
| CackleSpit vs Nina | 6–2 | 75.00% |
| CackleSpit vs Zafina | 2–3 | 40.00% |
| CackleSpit vs Claudio | 1–3 | 25.00% |
| CackleSpit vs Kuma | 2–0 | 100.00% |
| CackleSpit vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.