Name history
| SUSHI | |
| RADAHN | |
| PINOYTASTYMAN | |
| godfrey | |
| BST | RADAHN | |
| MOMORING | |
| BST | GS | MOMO | |
| BST| GS | MOMO | |
| BST | MOMORING | |
| BINI | GWASAN | |
| BST | MOMORINGS | |
| BST | MOMORINGs |
| SUSHI vs King | 43–33 | 56.58% |
| SUSHI vs Bryan | 35–33 | 51.47% |
| SUSHI vs Hwoarang | 25–30 | 45.45% |
| SUSHI vs Jin | 35–14 | 71.43% |
| SUSHI vs Devil Jin | 33–16 | 67.35% |
| SUSHI vs Kazuya | 33–15 | 68.75% |
| SUSHI vs Steve | 31–15 | 67.39% |
| SUSHI vs Reina | 32–14 | 69.57% |
| SUSHI vs Lars | 31–11 | 73.81% |
| SUSHI vs Yoshimitsu | 25–14 | 64.10% |
| SUSHI vs Dragunov | 28–11 | 71.79% |
| SUSHI vs Lili | 19–18 | 51.35% |
| SUSHI vs Lidia | 26–9 | 74.29% |
| SUSHI vs Anna | 15–18 | 45.45% |
| SUSHI vs Law | 19–13 | 59.38% |
| SUSHI vs Victor | 16–16 | 50.00% |
| SUSHI vs Asuka | 16–13 | 55.17% |
| SUSHI vs Jun | 19–10 | 65.52% |
| SUSHI vs Azucena | 15–14 | 51.72% |
| SUSHI vs Claudio | 21–7 | 75.00% |
| SUSHI vs Xiaoyu | 14–13 | 51.85% |
| SUSHI vs Heihachi | 12–13 | 48.00% |
| SUSHI vs Armor King | 11–13 | 45.83% |
| SUSHI vs Paul | 13–9 | 59.09% |
| SUSHI vs Leroy | 8–13 | 38.10% |
| SUSHI vs Eddy | 13–8 | 61.90% |
| SUSHI vs Alisa | 12–8 | 60.00% |
| SUSHI vs Nina | 11–9 | 55.00% |
| SUSHI vs Lee | 14–6 | 70.00% |
| SUSHI vs Zafina | 15–5 | 75.00% |
| SUSHI vs Leo | 11–7 | 61.11% |
| SUSHI vs Clive | 7–9 | 43.75% |
| SUSHI vs Fahkumram | 6–10 | 37.50% |
| SUSHI vs Shaheen | 8–5 | 61.54% |
| SUSHI vs Feng | 6–6 | 50.00% |
| SUSHI vs Kuma | 7–3 | 70.00% |
| SUSHI vs Miary Zo | 6–4 | 60.00% |
| SUSHI vs Raven | 4–5 | 44.44% |
| SUSHI vs Panda | 3–5 | 37.50% |
| SUSHI vs Jack-8 | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.