| Alexito00 vs Kazuya | 423–412 | 50.66% |
| Alexito00 vs Jin | 290–269 | 51.88% |
| Alexito00 vs Bryan | 274–247 | 52.59% |
| Alexito00 vs Hwoarang | 219–213 | 50.69% |
| Alexito00 vs Heihachi | 214–196 | 52.20% |
| Alexito00 vs Reina | 219–186 | 54.07% |
| Alexito00 vs King | 211–178 | 54.24% |
| Alexito00 vs Steve | 190–191 | 49.87% |
| Alexito00 vs Lili | 144–178 | 44.72% |
| Alexito00 vs Dragunov | 153–158 | 49.20% |
| Alexito00 vs Paul | 133–138 | 49.08% |
| Alexito00 vs Law | 105–155 | 40.38% |
| Alexito00 vs Devil Jin | 93–137 | 40.43% |
| Alexito00 vs Jun | 98–123 | 44.34% |
| Alexito00 vs Lidia | 113–105 | 51.83% |
| Alexito00 vs Lee | 100–110 | 47.62% |
| Alexito00 vs Yoshimitsu | 90–114 | 44.12% |
| Alexito00 vs Asuka | 81–106 | 43.32% |
| Alexito00 vs Lars | 71–103 | 40.80% |
| Alexito00 vs Azucena | 87–72 | 54.72% |
| Alexito00 vs Feng | 63–91 | 40.91% |
| Alexito00 vs Nina | 68–70 | 49.28% |
| Alexito00 vs Victor | 67–68 | 49.63% |
| Alexito00 vs Xiaoyu | 61–73 | 45.52% |
| Alexito00 vs Leroy | 73–61 | 54.48% |
| Alexito00 vs Eddy | 44–61 | 41.90% |
| Alexito00 vs Armor King | 42–63 | 40.00% |
| Alexito00 vs Alisa | 42–57 | 42.42% |
| Alexito00 vs Jack-8 | 39–56 | 41.05% |
| Alexito00 vs Leo | 38–56 | 40.43% |
| Alexito00 vs Anna | 38–54 | 41.30% |
| Alexito00 vs Raven | 47–37 | 55.95% |
| Alexito00 vs Claudio | 30–52 | 36.59% |
| Alexito00 vs Clive | 38–42 | 47.50% |
| Alexito00 vs Fahkumram | 27–40 | 40.30% |
| Alexito00 vs Kuma | 16–39 | 29.09% |
| Alexito00 vs Zafina | 13–28 | 31.71% |
| Alexito00 vs Shaheen | 9–16 | 36.00% |
| Alexito00 vs Panda | 4–5 | 44.44% |
| Alexito00 vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.