| I hang drywall vs Jin | 49–49 | 50.00% |
| I hang drywall vs Kazuya | 51–36 | 58.62% |
| I hang drywall vs Bryan | 42–41 | 50.60% |
| I hang drywall vs Hwoarang | 43–32 | 57.33% |
| I hang drywall vs Dragunov | 35–35 | 50.00% |
| I hang drywall vs Reina | 31–28 | 52.54% |
| I hang drywall vs King | 33–24 | 57.89% |
| I hang drywall vs Law | 30–23 | 56.60% |
| I hang drywall vs Steve | 26–19 | 57.78% |
| I hang drywall vs Lars | 29–16 | 64.44% |
| I hang drywall vs Lee | 24–19 | 55.81% |
| I hang drywall vs Azucena | 25–17 | 59.52% |
| I hang drywall vs Yoshimitsu | 16–23 | 41.03% |
| I hang drywall vs Jun | 20–19 | 51.28% |
| I hang drywall vs Eddy | 20–16 | 55.56% |
| I hang drywall vs Asuka | 12–22 | 35.29% |
| I hang drywall vs Paul | 13–16 | 44.83% |
| I hang drywall vs Devil Jin | 13–16 | 44.83% |
| I hang drywall vs Feng | 13–16 | 44.83% |
| I hang drywall vs Lidia | 13–16 | 44.83% |
| I hang drywall vs Lili | 12–16 | 42.86% |
| I hang drywall vs Alisa | 13–15 | 46.43% |
| I hang drywall vs Xiaoyu | 14–12 | 53.85% |
| I hang drywall vs Victor | 16–10 | 61.54% |
| I hang drywall vs Leroy | 14–9 | 60.87% |
| I hang drywall vs Raven | 11–9 | 55.00% |
| I hang drywall vs Heihachi | 9–9 | 50.00% |
| I hang drywall vs Shaheen | 7–9 | 43.75% |
| I hang drywall vs Zafina | 8–8 | 50.00% |
| I hang drywall vs Nina | 5–10 | 33.33% |
| I hang drywall vs Leo | 8–6 | 57.14% |
| I hang drywall vs Jack-8 | 5–6 | 45.45% |
| I hang drywall vs Kuma | 6–5 | 54.55% |
| I hang drywall vs Claudio | 5–4 | 55.56% |
| I hang drywall vs Panda | 4–3 | 57.14% |
| I hang drywall vs Clive | 1–2 | 33.33% |
| I hang drywall vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.