| Lee'sTigOl'Bits vs Armor King | 13–6 | 68.42% |
| Lee'sTigOl'Bits vs Reina | 11–6 | 64.71% |
| Lee'sTigOl'Bits vs Miary Zo | 14–3 | 82.35% |
| Lee'sTigOl'Bits vs Bryan | 8–6 | 57.14% |
| Lee'sTigOl'Bits vs Lars | 11–3 | 78.57% |
| Lee'sTigOl'Bits vs Kazuya | 9–4 | 69.23% |
| Lee'sTigOl'Bits vs Dragunov | 11–1 | 91.67% |
| Lee'sTigOl'Bits vs Fahkumram | 7–4 | 63.64% |
| Lee'sTigOl'Bits vs Yoshimitsu | 8–2 | 80.00% |
| Lee'sTigOl'Bits vs Steve | 6–4 | 60.00% |
| Lee'sTigOl'Bits vs Lee | 9–1 | 90.00% |
| Lee'sTigOl'Bits vs Jun | 8–2 | 80.00% |
| Lee'sTigOl'Bits vs King | 7–1 | 87.50% |
| Lee'sTigOl'Bits vs Hwoarang | 5–2 | 71.43% |
| Lee'sTigOl'Bits vs Jin | 4–2 | 66.67% |
| Lee'sTigOl'Bits vs Leroy | 4–2 | 66.67% |
| Lee'sTigOl'Bits vs Victor | 4–2 | 66.67% |
| Lee'sTigOl'Bits vs Raven | 3–3 | 50.00% |
| Lee'sTigOl'Bits vs Asuka | 3–2 | 60.00% |
| Lee'sTigOl'Bits vs Feng | 3–2 | 60.00% |
| Lee'sTigOl'Bits vs Heihachi | 3–2 | 60.00% |
| Lee'sTigOl'Bits vs Clive | 4–1 | 80.00% |
| Lee'sTigOl'Bits vs Devil Jin | 2–2 | 50.00% |
| Lee'sTigOl'Bits vs Alisa | 3–1 | 75.00% |
| Lee'sTigOl'Bits vs Zafina | 4–0 | 100.00% |
| Lee'sTigOl'Bits vs Law | 1–2 | 33.33% |
| Lee'sTigOl'Bits vs Lidia | 1–2 | 33.33% |
| Lee'sTigOl'Bits vs Anna | 2–1 | 66.67% |
| Lee'sTigOl'Bits vs Paul | 2–0 | 100.00% |
| Lee'sTigOl'Bits vs Xiaoyu | 2–0 | 100.00% |
| Lee'sTigOl'Bits vs Lili | 1–1 | 50.00% |
| Lee'sTigOl'Bits vs Leo | 2–0 | 100.00% |
| Lee'sTigOl'Bits vs Shaheen | 0–2 | 0.00% |
| Lee'sTigOl'Bits vs Nina | 2–0 | 100.00% |
| Lee'sTigOl'Bits vs Claudio | 0–1 | 0.00% |
| Lee'sTigOl'Bits vs Eddy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.