| HKGenetik vs Kazuya | 269–258 | 51.04% |
| HKGenetik vs Jin | 237–288 | 45.14% |
| HKGenetik vs King | 182–186 | 49.46% |
| HKGenetik vs Bryan | 179–185 | 49.18% |
| HKGenetik vs Hwoarang | 161–189 | 46.00% |
| HKGenetik vs Law | 154–153 | 50.16% |
| HKGenetik vs Reina | 140–152 | 47.95% |
| HKGenetik vs Steve | 154–119 | 56.41% |
| HKGenetik vs Paul | 140–121 | 53.64% |
| HKGenetik vs Dragunov | 138–114 | 54.76% |
| HKGenetik vs Heihachi | 121–118 | 50.63% |
| HKGenetik vs Lili | 106–129 | 45.11% |
| HKGenetik vs Yoshimitsu | 103–114 | 47.47% |
| HKGenetik vs Devil Jin | 101–109 | 48.10% |
| HKGenetik vs Lee | 86–93 | 48.04% |
| HKGenetik vs Nina | 66–103 | 39.05% |
| HKGenetik vs Asuka | 86–80 | 51.81% |
| HKGenetik vs Feng | 54–98 | 35.53% |
| HKGenetik vs Azucena | 74–74 | 50.00% |
| HKGenetik vs Eddy | 62–84 | 42.47% |
| HKGenetik vs Lars | 42–87 | 32.56% |
| HKGenetik vs Jun | 48–76 | 38.71% |
| HKGenetik vs Lidia | 57–63 | 47.50% |
| HKGenetik vs Alisa | 51–65 | 43.97% |
| HKGenetik vs Victor | 58–58 | 50.00% |
| HKGenetik vs Xiaoyu | 51–60 | 45.95% |
| HKGenetik vs Leo | 48–63 | 43.24% |
| HKGenetik vs Leroy | 47–55 | 46.08% |
| HKGenetik vs Claudio | 48–39 | 55.17% |
| HKGenetik vs Clive | 35–48 | 42.17% |
| HKGenetik vs Raven | 35–37 | 48.61% |
| HKGenetik vs Jack-8 | 31–35 | 46.97% |
| HKGenetik vs Fahkumram | 28–37 | 43.08% |
| HKGenetik vs Anna | 21–26 | 44.68% |
| HKGenetik vs Shaheen | 24–19 | 55.81% |
| HKGenetik vs Armor King | 16–23 | 41.03% |
| HKGenetik vs Kuma | 8–30 | 21.05% |
| HKGenetik vs Zafina | 12–20 | 37.50% |
| HKGenetik vs Miary Zo | 11–9 | 55.00% |
| HKGenetik vs Panda | 7–11 | 38.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.