| RainerReinfall vs Eddy | 29–38 | 43.28% |
| RainerReinfall vs Jin | 38–15 | 71.70% |
| RainerReinfall vs King | 31–18 | 63.27% |
| RainerReinfall vs Hwoarang | 18–21 | 46.15% |
| RainerReinfall vs Law | 15–16 | 48.39% |
| RainerReinfall vs Kazuya | 20–10 | 66.67% |
| RainerReinfall vs Bryan | 18–9 | 66.67% |
| RainerReinfall vs Dragunov | 12–13 | 48.00% |
| RainerReinfall vs Azucena | 16–8 | 66.67% |
| RainerReinfall vs Devil Jin | 13–9 | 59.09% |
| RainerReinfall vs Paul | 10–11 | 47.62% |
| RainerReinfall vs Lee | 9–10 | 47.37% |
| RainerReinfall vs Jun | 8–11 | 42.11% |
| RainerReinfall vs Victor | 10–9 | 52.63% |
| RainerReinfall vs Yoshimitsu | 7–10 | 41.18% |
| RainerReinfall vs Lili | 5–8 | 38.46% |
| RainerReinfall vs Reina | 5–8 | 38.46% |
| RainerReinfall vs Xiaoyu | 4–7 | 36.36% |
| RainerReinfall vs Steve | 10–1 | 90.91% |
| RainerReinfall vs Asuka | 6–4 | 60.00% |
| RainerReinfall vs Feng | 5–5 | 50.00% |
| RainerReinfall vs Nina | 8–2 | 80.00% |
| RainerReinfall vs Claudio | 5–4 | 55.56% |
| RainerReinfall vs Alisa | 7–1 | 87.50% |
| RainerReinfall vs Zafina | 4–4 | 50.00% |
| RainerReinfall vs Raven | 5–3 | 62.50% |
| RainerReinfall vs Jack-8 | 5–2 | 71.43% |
| RainerReinfall vs Shaheen | 3–3 | 50.00% |
| RainerReinfall vs Leroy | 2–4 | 33.33% |
| RainerReinfall vs Lars | 3–2 | 60.00% |
| RainerReinfall vs Heihachi | 0–3 | 0.00% |
| RainerReinfall vs Clive | 2–1 | 66.67% |
| RainerReinfall vs Anna | 3–0 | 100.00% |
| RainerReinfall vs Kuma | 2–0 | 100.00% |
| RainerReinfall vs Leo | 0–1 | 0.00% |
| RainerReinfall vs Panda | 0–1 | 0.00% |
| RainerReinfall vs Lidia | 1–0 | 100.00% |
| RainerReinfall vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.