Name history
| IIIIIIIID | |
| Tuff جيزاني | |
| الطمك تلطيم | |
| اكره شاويو :) | |
| Dabo | |
| "لا تضرب تحت” | |
| Dabo Grabin | |
| wataaaaaaaaaaa |
| IIIIIIIID vs Kazuya | 50–40 | 55.56% |
| IIIIIIIID vs Jin | 44–44 | 50.00% |
| IIIIIIIID vs King | 31–29 | 51.67% |
| IIIIIIIID vs Dragunov | 29–30 | 49.15% |
| IIIIIIIID vs Bryan | 29–24 | 54.72% |
| IIIIIIIID vs Law | 27–16 | 62.79% |
| IIIIIIIID vs Hwoarang | 28–15 | 65.12% |
| IIIIIIIID vs Reina | 21–21 | 50.00% |
| IIIIIIIID vs Steve | 19–18 | 51.35% |
| IIIIIIIID vs Paul | 21–12 | 63.64% |
| IIIIIIIID vs Yoshimitsu | 17–14 | 54.84% |
| IIIIIIIID vs Lee | 14–14 | 50.00% |
| IIIIIIIID vs Eddy | 13–15 | 46.43% |
| IIIIIIIID vs Azucena | 16–10 | 61.54% |
| IIIIIIIID vs Xiaoyu | 14–11 | 56.00% |
| IIIIIIIID vs Victor | 15–8 | 65.22% |
| IIIIIIIID vs Devil Jin | 10–12 | 45.45% |
| IIIIIIIID vs Feng | 11–10 | 52.38% |
| IIIIIIIID vs Leo | 8–11 | 42.11% |
| IIIIIIIID vs Jun | 14–5 | 73.68% |
| IIIIIIIID vs Jack-8 | 11–7 | 61.11% |
| IIIIIIIID vs Kuma | 7–9 | 43.75% |
| IIIIIIIID vs Lars | 8–4 | 66.67% |
| IIIIIIIID vs Leroy | 6–6 | 50.00% |
| IIIIIIIID vs Lili | 5–6 | 45.45% |
| IIIIIIIID vs Nina | 4–7 | 36.36% |
| IIIIIIIID vs Raven | 3–8 | 27.27% |
| IIIIIIIID vs Heihachi | 6–5 | 54.55% |
| IIIIIIIID vs Claudio | 6–4 | 60.00% |
| IIIIIIIID vs Alisa | 2–5 | 28.57% |
| IIIIIIIID vs Asuka | 2–4 | 33.33% |
| IIIIIIIID vs Zafina | 2–4 | 33.33% |
| IIIIIIIID vs Shaheen | 4–1 | 80.00% |
| IIIIIIIID vs Armor King | 3–2 | 60.00% |
| IIIIIIIID vs Lidia | 3–0 | 100.00% |
| IIIIIIIID vs Fahkumram | 3–0 | 100.00% |
| IIIIIIIID vs Miary Zo | 3–0 | 100.00% |
| IIIIIIIID vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.