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TEKKEN® 8 glicko2 Ratings &
Online Ranked Statistics
요시는 움직임을멈추면 하수다

Ratings

요시는 움직임을멈추면 하수다 vs Kazuya 184–179–1 50.69%
요시는 움직임을멈추면 하수다 vs Bryan 161–188 46.13%
요시는 움직임을멈추면 하수다 vs Dragunov 154–175 46.81%
요시는 움직임을멈추면 하수다 vs Hwoarang 200–122 62.11%
요시는 움직임을멈추면 하수다 vs King 133–163 44.93%
요시는 움직임을멈추면 하수다 vs Paul 134–135 49.81%
요시는 움직임을멈추면 하수다 vs Steve 131–130 50.19%
요시는 움직임을멈추면 하수다 vs Reina 130–113 53.50%
요시는 움직임을멈추면 하수다 vs Jin 117–109 51.77%
요시는 움직임을멈추면 하수다 vs Lars 99–111 47.14%
요시는 움직임을멈추면 하수다 vs Law 99–110 47.37%
요시는 움직임을멈추면 하수다 vs Fahkumram 99–102 49.25%
요시는 움직임을멈추면 하수다 vs Lili 109–90 54.77%
요시는 움직임을멈추면 하수다 vs Lee 89–105–1 45.88%
요시는 움직임을멈추면 하수다 vs Devil Jin 91–91 50.00%
요시는 움직임을멈추면 하수다 vs Armor King 66–97 40.49%
요시는 움직임을멈추면 하수다 vs Yoshimitsu 81–77 51.27%
요시는 움직임을멈추면 하수다 vs Nina 81–76 51.59%
요시는 움직임을멈추면 하수다 vs Feng 79–77 50.64%
요시는 움직임을멈추면 하수다 vs Leo 85–71 54.49%
요시는 움직임을멈추면 하수다 vs Jack-8 79–76 50.97%
요시는 움직임을멈추면 하수다 vs Jun 82–65 55.78%
요시는 움직임을멈추면 하수다 vs Claudio 67–77 46.53%
요시는 움직임을멈추면 하수다 vs Asuka 60–78 43.48%
요시는 움직임을멈추면 하수다 vs Raven 77–55 58.33%
요시는 움직임을멈추면 하수다 vs Azucena 73–55 57.03%
요시는 움직임을멈추면 하수다 vs Xiaoyu 73–52–1 58.40%
요시는 움직임을멈추면 하수다 vs Alisa 53–71 42.74%
요시는 움직임을멈추면 하수다 vs Victor 53–71 42.74%
요시는 움직임을멈추면 하수다 vs Heihachi 54–69 43.90%
요시는 움직임을멈추면 하수다 vs Leroy 53–56 48.62%
요시는 움직임을멈추면 하수다 vs Kuma 42–62 40.38%
요시는 움직임을멈추면 하수다 vs Lidia 39–58 40.21%
요시는 움직임을멈추면 하수다 vs Shaheen 37–48 43.53%
요시는 움직임을멈추면 하수다 vs Eddy 33–48 40.74%
요시는 움직임을멈추면 하수다 vs Anna 36–37 49.32%
요시는 움직임을멈추면 하수다 vs Clive 29–35 45.31%
요시는 움직임을멈추면 하수다 vs Zafina 26–33 44.07%
요시는 움직임을멈추면 하수다 vs Panda 23–28 45.10%
요시는 움직임을멈추면 하수다 vs Miary Zo 11–18 37.93%

Limitations

This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.

For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.

There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.

In the meantime, this page is here to present the data as requested.