| Godfist-Arts vs Kazuya | 39–24 | 61.90% |
| Godfist-Arts vs Bryan | 32–28 | 53.33% |
| Godfist-Arts vs King | 19–27 | 41.30% |
| Godfist-Arts vs Hwoarang | 29–17 | 63.04% |
| Godfist-Arts vs Jin | 27–18 | 60.00% |
| Godfist-Arts vs Law | 17–18 | 48.57% |
| Godfist-Arts vs Azucena | 19–14 | 57.58% |
| Godfist-Arts vs Steve | 17–12 | 58.62% |
| Godfist-Arts vs Eddy | 13–16 | 44.83% |
| Godfist-Arts vs Dragunov | 11–15 | 42.31% |
| Godfist-Arts vs Reina | 14–12 | 53.85% |
| Godfist-Arts vs Nina | 11–14 | 44.00% |
| Godfist-Arts vs Yoshimitsu | 10–14 | 41.67% |
| Godfist-Arts vs Lili | 8–15 | 34.78% |
| Godfist-Arts vs Lars | 13–10 | 56.52% |
| Godfist-Arts vs Heihachi | 5–18 | 21.74% |
| Godfist-Arts vs Xiaoyu | 9–12 | 42.86% |
| Godfist-Arts vs Lee | 13–7 | 65.00% |
| Godfist-Arts vs Raven | 8–11 | 42.11% |
| Godfist-Arts vs Paul | 8–8 | 50.00% |
| Godfist-Arts vs Jack-8 | 10–6 | 62.50% |
| Godfist-Arts vs Feng | 9–7 | 56.25% |
| Godfist-Arts vs Asuka | 5–10 | 33.33% |
| Godfist-Arts vs Shaheen | 8–7 | 53.33% |
| Godfist-Arts vs Zafina | 4–11 | 26.67% |
| Godfist-Arts vs Victor | 5–7 | 41.67% |
| Godfist-Arts vs Anna | 7–5 | 58.33% |
| Godfist-Arts vs Alisa | 5–6 | 45.45% |
| Godfist-Arts vs Clive | 9–2 | 81.82% |
| Godfist-Arts vs Jun | 5–5 | 50.00% |
| Godfist-Arts vs Leo | 3–6 | 33.33% |
| Godfist-Arts vs Leroy | 5–3 | 62.50% |
| Godfist-Arts vs Lidia | 4–4 | 50.00% |
| Godfist-Arts vs Devil Jin | 2–5 | 28.57% |
| Godfist-Arts vs Kuma | 2–3 | 40.00% |
| Godfist-Arts vs Fahkumram | 2–1 | 66.67% |
| Godfist-Arts vs Panda | 2–0 | 100.00% |
| Godfist-Arts vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.