| donthurtme vs Kazuya | 220–222 | 49.77% |
| donthurtme vs Heihachi | 193–173–1 | 52.73% |
| donthurtme vs Bryan | 151–177–1 | 46.04% |
| donthurtme vs Reina | 168–148 | 53.16% |
| donthurtme vs Jin | 137–148 | 48.07% |
| donthurtme vs Steve | 170–105 | 61.82% |
| donthurtme vs King | 161–112 | 58.97% |
| donthurtme vs Lee | 123–91 | 57.48% |
| donthurtme vs Law | 102–100 | 50.50% |
| donthurtme vs Dragunov | 97–96 | 50.26% |
| donthurtme vs Paul | 82–102–1 | 44.57% |
| donthurtme vs Asuka | 104–81 | 56.22% |
| donthurtme vs Hwoarang | 98–84 | 53.85% |
| donthurtme vs Lili | 89–84–1 | 51.45% |
| donthurtme vs Azucena | 93–77 | 54.71% |
| donthurtme vs Yoshimitsu | 66–82 | 44.59% |
| donthurtme vs Jun | 67–67 | 50.00% |
| donthurtme vs Devil Jin | 65–54–1 | 54.62% |
| donthurtme vs Lars | 44–61 | 41.90% |
| donthurtme vs Anna | 58–46 | 55.77% |
| donthurtme vs Lidia | 49–50 | 49.49% |
| donthurtme vs Feng | 52–45 | 53.61% |
| donthurtme vs Leroy | 47–49 | 48.96% |
| donthurtme vs Xiaoyu | 42–48 | 46.67% |
| donthurtme vs Jack-8 | 35–49 | 41.67% |
| donthurtme vs Raven | 43–37 | 53.75% |
| donthurtme vs Nina | 35–42 | 45.45% |
| donthurtme vs Alisa | 36–39 | 48.00% |
| donthurtme vs Eddy | 29–45 | 39.19% |
| donthurtme vs Victor | 40–33 | 54.79% |
| donthurtme vs Claudio | 26–36 | 41.94% |
| donthurtme vs Leo | 25–32 | 43.86% |
| donthurtme vs Shaheen | 18–28 | 39.13% |
| donthurtme vs Kuma | 20–22 | 47.62% |
| donthurtme vs Zafina | 15–23 | 39.47% |
| donthurtme vs Clive | 17–20 | 45.95% |
| donthurtme vs Armor King | 16–16 | 50.00% |
| donthurtme vs Panda | 13–13 | 50.00% |
| donthurtme vs Miary Zo | 11–7 | 61.11% |
| donthurtme vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.