| FiT | Tatoes vs Jin | 92–43 | 68.15% |
| FiT | Tatoes vs Dragunov | 91–32 | 73.98% |
| FiT | Tatoes vs Kazuya | 79–39 | 66.95% |
| FiT | Tatoes vs King | 54–34 | 61.36% |
| FiT | Tatoes vs Bryan | 46–33 | 58.23% |
| FiT | Tatoes vs Lili | 47–31 | 60.26% |
| FiT | Tatoes vs Paul | 51–20 | 71.83% |
| FiT | Tatoes vs Steve | 49–19 | 72.06% |
| FiT | Tatoes vs Asuka | 37–28 | 56.92% |
| FiT | Tatoes vs Victor | 39–25 | 60.94% |
| FiT | Tatoes vs Yoshimitsu | 40–23 | 63.49% |
| FiT | Tatoes vs Reina | 39–21 | 65.00% |
| FiT | Tatoes vs Hwoarang | 36–21 | 63.16% |
| FiT | Tatoes vs Law | 34–18 | 65.38% |
| FiT | Tatoes vs Devil Jin | 33–19 | 63.46% |
| FiT | Tatoes vs Lee | 24–22 | 52.17% |
| FiT | Tatoes vs Leroy | 14–30 | 31.82% |
| FiT | Tatoes vs Lidia | 31–12 | 72.09% |
| FiT | Tatoes vs Heihachi | 32–11 | 74.42% |
| FiT | Tatoes vs Xiaoyu | 23–19 | 54.76% |
| FiT | Tatoes vs Lars | 25–16 | 60.98% |
| FiT | Tatoes vs Eddy | 19–21 | 47.50% |
| FiT | Tatoes vs Jun | 22–16 | 57.89% |
| FiT | Tatoes vs Leo | 25–10 | 71.43% |
| FiT | Tatoes vs Azucena | 19–13 | 59.38% |
| FiT | Tatoes vs Jack-8 | 18–8 | 69.23% |
| FiT | Tatoes vs Feng | 12–14 | 46.15% |
| FiT | Tatoes vs Claudio | 18–7 | 72.00% |
| FiT | Tatoes vs Alisa | 17–7 | 70.83% |
| FiT | Tatoes vs Armor King | 16–8 | 66.67% |
| FiT | Tatoes vs Shaheen | 14–9 | 60.87% |
| FiT | Tatoes vs Kuma | 21–2 | 91.30% |
| FiT | Tatoes vs Nina | 14–8 | 63.64% |
| FiT | Tatoes vs Raven | 14–5 | 73.68% |
| FiT | Tatoes vs Zafina | 6–7 | 46.15% |
| FiT | Tatoes vs Fahkumram | 3–9 | 25.00% |
| FiT | Tatoes vs Panda | 3–7 | 30.00% |
| FiT | Tatoes vs Clive | 6–3 | 66.67% |
| FiT | Tatoes vs Anna | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.