| BunchyArc vs Bryan | 79–80 | 49.69% |
| BunchyArc vs King | 90–54 | 62.50% |
| BunchyArc vs Jin | 72–68 | 51.43% |
| BunchyArc vs Kazuya | 70–65–2 | 51.85% |
| BunchyArc vs Reina | 63–61–3 | 50.81% |
| BunchyArc vs Steve | 55–53 | 50.93% |
| BunchyArc vs Hwoarang | 43–58 | 42.57% |
| BunchyArc vs Heihachi | 46–51 | 47.42% |
| BunchyArc vs Yoshimitsu | 41–44 | 48.24% |
| BunchyArc vs Paul | 31–52 | 37.35% |
| BunchyArc vs Armor King | 41–41 | 50.00% |
| BunchyArc vs Law | 39–38 | 50.65% |
| BunchyArc vs Jun | 37–40 | 48.05% |
| BunchyArc vs Xiaoyu | 38–29 | 56.72% |
| BunchyArc vs Dragunov | 30–37 | 44.78% |
| BunchyArc vs Devil Jin | 34–32 | 51.52% |
| BunchyArc vs Lidia | 26–32 | 44.83% |
| BunchyArc vs Lili | 25–30 | 45.45% |
| BunchyArc vs Lars | 29–25 | 53.70% |
| BunchyArc vs Alisa | 27–27 | 50.00% |
| BunchyArc vs Lee | 25–29 | 46.30% |
| BunchyArc vs Clive | 30–24 | 55.56% |
| BunchyArc vs Nina | 28–25 | 52.83% |
| BunchyArc vs Azucena | 30–22 | 57.69% |
| BunchyArc vs Asuka | 27–24 | 52.94% |
| BunchyArc vs Leo | 24–27 | 47.06% |
| BunchyArc vs Anna | 20–23 | 46.51% |
| BunchyArc vs Victor | 20–21 | 48.78% |
| BunchyArc vs Eddy | 22–19 | 53.66% |
| BunchyArc vs Miary Zo | 13–28 | 31.71% |
| BunchyArc vs Feng | 19–19 | 50.00% |
| BunchyArc vs Leroy | 18–15 | 54.55% |
| BunchyArc vs Fahkumram | 19–10 | 65.52% |
| BunchyArc vs Jack-8 | 15–10–2 | 60.00% |
| BunchyArc vs Claudio | 11–16 | 40.74% |
| BunchyArc vs Raven | 7–13 | 35.00% |
| BunchyArc vs Kuma | 6–7 | 46.15% |
| BunchyArc vs Panda | 4–9 | 30.77% |
| BunchyArc vs Shaheen | 4–7 | 36.36% |
| BunchyArc vs Zafina | 6–5 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.