| EVILIZER89 vs King | 71–51 | 58.20% |
| EVILIZER89 vs Jin | 64–50 | 56.14% |
| EVILIZER89 vs Kazuya | 58–37 | 61.05% |
| EVILIZER89 vs Dragunov | 38–39 | 49.35% |
| EVILIZER89 vs Bryan | 40–33 | 54.79% |
| EVILIZER89 vs Law | 43–19 | 69.35% |
| EVILIZER89 vs Yoshimitsu | 32–26 | 55.17% |
| EVILIZER89 vs Steve | 28–26 | 51.85% |
| EVILIZER89 vs Paul | 23–24 | 48.94% |
| EVILIZER89 vs Heihachi | 24–22 | 52.17% |
| EVILIZER89 vs Lili | 22–20 | 52.38% |
| EVILIZER89 vs Hwoarang | 23–18 | 56.10% |
| EVILIZER89 vs Reina | 20–20 | 50.00% |
| EVILIZER89 vs Devil Jin | 16–15 | 51.61% |
| EVILIZER89 vs Azucena | 13–16 | 44.83% |
| EVILIZER89 vs Victor | 17–11 | 60.71% |
| EVILIZER89 vs Eddy | 20–6 | 76.92% |
| EVILIZER89 vs Clive | 12–13 | 48.00% |
| EVILIZER89 vs Nina | 16–8 | 66.67% |
| EVILIZER89 vs Xiaoyu | 12–9 | 57.14% |
| EVILIZER89 vs Feng | 7–13 | 35.00% |
| EVILIZER89 vs Lee | 13–7 | 65.00% |
| EVILIZER89 vs Claudio | 9–6 | 60.00% |
| EVILIZER89 vs Jun | 5–10 | 33.33% |
| EVILIZER89 vs Lars | 10–4 | 71.43% |
| EVILIZER89 vs Asuka | 9–4 | 69.23% |
| EVILIZER89 vs Lidia | 8–5 | 61.54% |
| EVILIZER89 vs Alisa | 6–6 | 50.00% |
| EVILIZER89 vs Leroy | 5–6 | 45.45% |
| EVILIZER89 vs Jack-8 | 6–4 | 60.00% |
| EVILIZER89 vs Leo | 5–5 | 50.00% |
| EVILIZER89 vs Raven | 2–7 | 22.22% |
| EVILIZER89 vs Anna | 2–7 | 22.22% |
| EVILIZER89 vs Armor King | 6–2 | 75.00% |
| EVILIZER89 vs Miary Zo | 3–2 | 60.00% |
| EVILIZER89 vs Kuma | 4–0 | 100.00% |
| EVILIZER89 vs Panda | 2–2 | 50.00% |
| EVILIZER89 vs Zafina | 2–1 | 66.67% |
| EVILIZER89 vs Shaheen | 2–0 | 100.00% |
| EVILIZER89 vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.