| HA - HATDAWG vs Jin | 114–83 | 57.87% |
| HA - HATDAWG vs King | 86–82 | 51.19% |
| HA - HATDAWG vs Hwoarang | 93–75 | 55.36% |
| HA - HATDAWG vs Bryan | 77–81 | 48.73% |
| HA - HATDAWG vs Dragunov | 79–66 | 54.48% |
| HA - HATDAWG vs Lili | 61–61 | 50.00% |
| HA - HATDAWG vs Kazuya | 55–61 | 47.41% |
| HA - HATDAWG vs Law | 60–52 | 53.57% |
| HA - HATDAWG vs Heihachi | 54–52 | 50.94% |
| HA - HATDAWG vs Lars | 50–52 | 49.02% |
| HA - HATDAWG vs Jun | 47–54 | 46.53% |
| HA - HATDAWG vs Anna | 56–43 | 56.57% |
| HA - HATDAWG vs Yoshimitsu | 46–46 | 50.00% |
| HA - HATDAWG vs Armor King | 30–62 | 32.61% |
| HA - HATDAWG vs Fahkumram | 39–52 | 42.86% |
| HA - HATDAWG vs Leo | 41–49 | 45.56% |
| HA - HATDAWG vs Steve | 48–39 | 55.17% |
| HA - HATDAWG vs Nina | 38–37 | 50.67% |
| HA - HATDAWG vs Eddy | 51–22 | 69.86% |
| HA - HATDAWG vs Asuka | 38–32 | 54.29% |
| HA - HATDAWG vs Paul | 33–34 | 49.25% |
| HA - HATDAWG vs Devil Jin | 29–35 | 45.31% |
| HA - HATDAWG vs Reina | 41–23 | 64.06% |
| HA - HATDAWG vs Alisa | 26–29 | 47.27% |
| HA - HATDAWG vs Jack-8 | 26–26 | 50.00% |
| HA - HATDAWG vs Victor | 25–27 | 48.08% |
| HA - HATDAWG vs Raven | 23–26 | 46.94% |
| HA - HATDAWG vs Azucena | 28–20 | 58.33% |
| HA - HATDAWG vs Lidia | 19–27 | 41.30% |
| HA - HATDAWG vs Clive | 23–23 | 50.00% |
| HA - HATDAWG vs Xiaoyu | 25–19 | 56.82% |
| HA - HATDAWG vs Leroy | 19–24 | 44.19% |
| HA - HATDAWG vs Feng | 17–25 | 40.48% |
| HA - HATDAWG vs Zafina | 18–19 | 48.65% |
| HA - HATDAWG vs Lee | 17–19 | 47.22% |
| HA - HATDAWG vs Shaheen | 13–21 | 38.24% |
| HA - HATDAWG vs Claudio | 9–17 | 34.62% |
| HA - HATDAWG vs Kuma | 9–14 | 39.13% |
| HA - HATDAWG vs Panda | 0–8 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.