| ZegDiamond vs Hwoarang | 83–71 | 53.90% |
| ZegDiamond vs Dragunov | 89–61 | 59.33% |
| ZegDiamond vs Bryan | 86–45 | 65.65% |
| ZegDiamond vs Lee | 60–60 | 50.00% |
| ZegDiamond vs Devil Jin | 48–65 | 42.48% |
| ZegDiamond vs Paul | 42–50–1 | 45.65% |
| ZegDiamond vs Steve | 56–37 | 60.22% |
| ZegDiamond vs Lars | 44–44 | 50.00% |
| ZegDiamond vs Xiaoyu | 48–38 | 55.81% |
| ZegDiamond vs Jin | 40–45 | 47.06% |
| ZegDiamond vs Kazuya | 43–41 | 51.19% |
| ZegDiamond vs King | 53–30 | 63.86% |
| ZegDiamond vs Jack-8 | 45–37 | 54.88% |
| ZegDiamond vs Reina | 41–40 | 50.62% |
| ZegDiamond vs Kuma | 36–33 | 52.17% |
| ZegDiamond vs Azucena | 30–34 | 46.88% |
| ZegDiamond vs Lidia | 28–36 | 43.75% |
| ZegDiamond vs Yoshimitsu | 30–30 | 50.00% |
| ZegDiamond vs Victor | 23–35 | 39.66% |
| ZegDiamond vs Law | 36–19 | 65.45% |
| ZegDiamond vs Lili | 36–19 | 65.45% |
| ZegDiamond vs Raven | 25–30 | 45.45% |
| ZegDiamond vs Shaheen | 30–23 | 56.60% |
| ZegDiamond vs Jun | 29–24 | 54.72% |
| ZegDiamond vs Nina | 26–26 | 50.00% |
| ZegDiamond vs Zafina | 37–14 | 72.55% |
| ZegDiamond vs Feng | 24–23 | 51.06% |
| ZegDiamond vs Leo | 22–18 | 55.00% |
| ZegDiamond vs Claudio | 20–20 | 50.00% |
| ZegDiamond vs Eddy | 16–23 | 41.03% |
| ZegDiamond vs Asuka | 23–15 | 60.53% |
| ZegDiamond vs Leroy | 13–20 | 39.39% |
| ZegDiamond vs Heihachi | 12–20 | 37.50% |
| ZegDiamond vs Armor King | 20–8 | 71.43% |
| ZegDiamond vs Alisa | 10–12 | 45.45% |
| ZegDiamond vs Panda | 7–12 | 36.84% |
| ZegDiamond vs Anna | 6–4 | 60.00% |
| ZegDiamond vs Clive | 4–0 | 100.00% |
| ZegDiamond vs Fahkumram | 4–0 | 100.00% |
| ZegDiamond vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.