Name history
#BuffHeihachi | |
Viejoshi | |
#OmenLauncher | |
Heihachi | |
Hombre Bomba | |
Hombre Bombero | |
Naturo | |
Negr0Man |
#BuffHeihachi vs Jin | 91–73 | 55.49% |
#BuffHeihachi vs Kazuya | 98–62 | 61.25% |
#BuffHeihachi vs King | 60–50 | 54.55% |
#BuffHeihachi vs Hwoarang | 59–41 | 59.00% |
#BuffHeihachi vs Steve | 55–44 | 55.56% |
#BuffHeihachi vs Bryan | 61–35 | 63.54% |
#BuffHeihachi vs Dragunov | 54–40 | 57.45% |
#BuffHeihachi vs Paul | 65–26 | 71.43% |
#BuffHeihachi vs Heihachi | 46–35 | 56.79% |
#BuffHeihachi vs Law | 37–36 | 50.68% |
#BuffHeihachi vs Reina | 37–36 | 50.68% |
#BuffHeihachi vs Lee | 33–32 | 50.77% |
#BuffHeihachi vs Yoshimitsu | 32–28 | 53.33% |
#BuffHeihachi vs Lars | 34–22 | 60.71% |
#BuffHeihachi vs Lidia | 33–20 | 62.26% |
#BuffHeihachi vs Azucena | 26–25 | 50.98% |
#BuffHeihachi vs Feng | 28–20 | 58.33% |
#BuffHeihachi vs Jun | 33–13 | 71.74% |
#BuffHeihachi vs Jack-8 | 16–28 | 36.36% |
#BuffHeihachi vs Devil Jin | 24–18 | 57.14% |
#BuffHeihachi vs Lili | 22–20 | 52.38% |
#BuffHeihachi vs Alisa | 23–19 | 54.76% |
#BuffHeihachi vs Asuka | 29–11 | 72.50% |
#BuffHeihachi vs Leo | 28–12 | 70.00% |
#BuffHeihachi vs Nina | 23–17 | 57.50% |
#BuffHeihachi vs Xiaoyu | 17–21 | 44.74% |
#BuffHeihachi vs Clive | 21–15 | 58.33% |
#BuffHeihachi vs Leroy | 21–13 | 61.76% |
#BuffHeihachi vs Claudio | 22–10 | 68.75% |
#BuffHeihachi vs Shaheen | 14–13 | 51.85% |
#BuffHeihachi vs Victor | 12–14 | 46.15% |
#BuffHeihachi vs Zafina | 8–13 | 38.10% |
#BuffHeihachi vs Raven | 13–8 | 61.90% |
#BuffHeihachi vs Kuma | 4–15 | 21.05% |
#BuffHeihachi vs Eddy | 5–12 | 29.41% |
#BuffHeihachi vs Panda | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.