| Godhand vs King | 7–0 | 100.00% |
| Godhand vs Lars | 2–3 | 40.00% |
| Godhand vs Alisa | 3–2 | 60.00% |
| Godhand vs Azucena | 3–2 | 60.00% |
| Godhand vs Armor King | 3–2 | 60.00% |
| Godhand vs Yoshimitsu | 4–0 | 100.00% |
| Godhand vs Steve | 4–0 | 100.00% |
| Godhand vs Reina | 4–0 | 100.00% |
| Godhand vs Claudio | 2–1 | 66.67% |
| Godhand vs Eddy | 2–1 | 66.67% |
| Godhand vs Asuka | 2–0 | 100.00% |
| Godhand vs Devil Jin | 2–0 | 100.00% |
| Godhand vs Feng | 0–2 | 0.00% |
| Godhand vs Victor | 2–0 | 100.00% |
| Godhand vs Miary Zo | 2–0 | 100.00% |
| Godhand vs Law | 1–0 | 100.00% |
| Godhand vs Kazuya | 0–1 | 0.00% |
| Godhand vs Dragunov | 1–0 | 100.00% |
| Godhand vs Shaheen | 0–1 | 0.00% |
| Godhand vs Heihachi | 1–0 | 100.00% |
| Godhand vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.