| KUSTERGUN vs Jin | 115–121 | 48.73% |
| KUSTERGUN vs Hwoarang | 87–100 | 46.52% |
| KUSTERGUN vs Kazuya | 102–85 | 54.55% |
| KUSTERGUN vs King | 86–82 | 51.19% |
| KUSTERGUN vs Bryan | 79–59 | 57.25% |
| KUSTERGUN vs Devil Jin | 55–70 | 44.00% |
| KUSTERGUN vs Dragunov | 62–58 | 51.67% |
| KUSTERGUN vs Yoshimitsu | 41–75 | 35.34% |
| KUSTERGUN vs Reina | 66–49 | 57.39% |
| KUSTERGUN vs Steve | 58–56 | 50.88% |
| KUSTERGUN vs Lili | 61–42 | 59.22% |
| KUSTERGUN vs Lars | 41–61 | 40.20% |
| KUSTERGUN vs Law | 41–59 | 41.00% |
| KUSTERGUN vs Paul | 50–38 | 56.82% |
| KUSTERGUN vs Asuka | 54–30 | 64.29% |
| KUSTERGUN vs Alisa | 40–37 | 51.95% |
| KUSTERGUN vs Heihachi | 44–29 | 60.27% |
| KUSTERGUN vs Jun | 43–28 | 60.56% |
| KUSTERGUN vs Nina | 40–30 | 57.14% |
| KUSTERGUN vs Eddy | 35–35 | 50.00% |
| KUSTERGUN vs Xiaoyu | 38–25 | 60.32% |
| KUSTERGUN vs Lee | 35–28 | 55.56% |
| KUSTERGUN vs Raven | 29–33 | 46.77% |
| KUSTERGUN vs Victor | 23–31 | 42.59% |
| KUSTERGUN vs Leroy | 23–28 | 45.10% |
| KUSTERGUN vs Jack-8 | 25–25 | 50.00% |
| KUSTERGUN vs Feng | 31–14 | 68.89% |
| KUSTERGUN vs Anna | 20–25 | 44.44% |
| KUSTERGUN vs Leo | 22–22 | 50.00% |
| KUSTERGUN vs Claudio | 20–16 | 55.56% |
| KUSTERGUN vs Azucena | 20–16 | 55.56% |
| KUSTERGUN vs Clive | 18–17 | 51.43% |
| KUSTERGUN vs Lidia | 17–16 | 51.52% |
| KUSTERGUN vs Zafina | 9–21 | 30.00% |
| KUSTERGUN vs Kuma | 15–12 | 55.56% |
| KUSTERGUN vs Shaheen | 3–8 | 27.27% |
| KUSTERGUN vs Miary Zo | 7–4 | 63.64% |
| KUSTERGUN vs Panda | 4–6 | 40.00% |
| KUSTERGUN vs Fahkumram | 5–3 | 62.50% |
| KUSTERGUN vs Armor King | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.