| Kokusen黒閃 vs Kazuya | 136–136 | 50.00% |
| Kokusen黒閃 vs Jin | 91–104 | 46.67% |
| Kokusen黒閃 vs Bryan | 79–81 | 49.38% |
| Kokusen黒閃 vs King | 65–71 | 47.79% |
| Kokusen黒閃 vs Hwoarang | 62–66 | 48.44% |
| Kokusen黒閃 vs Heihachi | 42–70 | 37.50% |
| Kokusen黒閃 vs Steve | 59–49 | 54.63% |
| Kokusen黒閃 vs Paul | 48–53 | 47.52% |
| Kokusen黒閃 vs Reina | 52–44 | 54.17% |
| Kokusen黒閃 vs Law | 52–39 | 57.14% |
| Kokusen黒閃 vs Dragunov | 38–44 | 46.34% |
| Kokusen黒閃 vs Lili | 24–54 | 30.77% |
| Kokusen黒閃 vs Azucena | 27–34 | 44.26% |
| Kokusen黒閃 vs Asuka | 32–27 | 54.24% |
| Kokusen黒閃 vs Armor King | 28–31 | 47.46% |
| Kokusen黒閃 vs Yoshimitsu | 24–33 | 42.11% |
| Kokusen黒閃 vs Lee | 27–27 | 50.00% |
| Kokusen黒閃 vs Jun | 27–27 | 50.00% |
| Kokusen黒閃 vs Lidia | 27–25 | 51.92% |
| Kokusen黒閃 vs Devil Jin | 23–27 | 46.00% |
| Kokusen黒閃 vs Eddy | 22–23 | 48.89% |
| Kokusen黒閃 vs Feng | 20–23 | 46.51% |
| Kokusen黒閃 vs Nina | 13–25 | 34.21% |
| Kokusen黒閃 vs Lars | 16–20 | 44.44% |
| Kokusen黒閃 vs Xiaoyu | 14–19 | 42.42% |
| Kokusen黒閃 vs Claudio | 11–20 | 35.48% |
| Kokusen黒閃 vs Clive | 10–17 | 37.04% |
| Kokusen黒閃 vs Fahkumram | 7–17 | 29.17% |
| Kokusen黒閃 vs Alisa | 8–15 | 34.78% |
| Kokusen黒閃 vs Leroy | 10–13 | 43.48% |
| Kokusen黒閃 vs Victor | 11–12 | 47.83% |
| Kokusen黒閃 vs Anna | 5–15 | 25.00% |
| Kokusen黒閃 vs Miary Zo | 11–9 | 55.00% |
| Kokusen黒閃 vs Jack-8 | 7–12 | 36.84% |
| Kokusen黒閃 vs Leo | 5–13 | 27.78% |
| Kokusen黒閃 vs Raven | 4–11 | 26.67% |
| Kokusen黒閃 vs Shaheen | 3–9 | 25.00% |
| Kokusen黒閃 vs Zafina | 4–6 | 40.00% |
| Kokusen黒閃 vs Kuma | 3–6 | 33.33% |
| Kokusen黒閃 vs Panda | 1–6 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.