| TPM | Spark vs Kazuya | 64–47 | 57.66% |
| TPM | Spark vs Jin | 61–33 | 64.89% |
| TPM | Spark vs Bryan | 55–37 | 59.78% |
| TPM | Spark vs Dragunov | 45–30 | 60.00% |
| TPM | Spark vs Hwoarang | 26–41 | 38.81% |
| TPM | Spark vs Reina | 31–31 | 50.00% |
| TPM | Spark vs King | 33–27 | 55.00% |
| TPM | Spark vs Lee | 39–21 | 65.00% |
| TPM | Spark vs Xiaoyu | 25–33 | 43.10% |
| TPM | Spark vs Yoshimitsu | 22–29 | 43.14% |
| TPM | Spark vs Paul | 25–22 | 53.19% |
| TPM | Spark vs Law | 21–24 | 46.67% |
| TPM | Spark vs Lars | 22–23 | 48.89% |
| TPM | Spark vs Feng | 20–24 | 45.45% |
| TPM | Spark vs Nina | 25–19 | 56.82% |
| TPM | Spark vs Steve | 21–19 | 52.50% |
| TPM | Spark vs Asuka | 20–20 | 50.00% |
| TPM | Spark vs Devil Jin | 20–20 | 50.00% |
| TPM | Spark vs Jun | 22–17 | 56.41% |
| TPM | Spark vs Raven | 21–17 | 55.26% |
| TPM | Spark vs Azucena | 18–19 | 48.65% |
| TPM | Spark vs Eddy | 18–19 | 48.65% |
| TPM | Spark vs Heihachi | 17–19 | 47.22% |
| TPM | Spark vs Alisa | 13–21 | 38.24% |
| TPM | Spark vs Lili | 16–16 | 50.00% |
| TPM | Spark vs Victor | 19–13 | 59.38% |
| TPM | Spark vs Claudio | 14–12 | 53.85% |
| TPM | Spark vs Leo | 9–16 | 36.00% |
| TPM | Spark vs Leroy | 10–12 | 45.45% |
| TPM | Spark vs Shaheen | 9–8 | 52.94% |
| TPM | Spark vs Jack-8 | 11–5 | 68.75% |
| TPM | Spark vs Zafina | 1–15 | 6.25% |
| TPM | Spark vs Armor King | 11–4 | 73.33% |
| TPM | Spark vs Clive | 6–7 | 46.15% |
| TPM | Spark vs Miary Zo | 7–4 | 63.64% |
| TPM | Spark vs Lidia | 4–1 | 80.00% |
| TPM | Spark vs Kuma | 1–3 | 25.00% |
| TPM | Spark vs Anna | 2–1 | 66.67% |
| TPM | Spark vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.