Name history
프렉티스 1000시간 | 17 Nov 2024 |
힘으로 찍어 눌러주마! | 16 Nov 2024 |
HEIHACHI | 16 Nov 2024 |
리모트를막고가족공유를안막음! | 6 Aug 2024 |
가족공유를안막는반ㅄ닶잆남ㅄ콦 | 6 Aug 2024 |
프렉티스 1000시간 vs Kazuya | 6–4 | 60.00% |
프렉티스 1000시간 vs Bryan | 6–2 | 75.00% |
프렉티스 1000시간 vs Alisa | 5–3 | 62.50% |
프렉티스 1000시간 vs Paul | 7–0 | 100.00% |
프렉티스 1000시간 vs Feng | 6–0 | 100.00% |
프렉티스 1000시간 vs Lili | 3–1 | 75.00% |
프렉티스 1000시간 vs Yoshimitsu | 3–0 | 100.00% |
프렉티스 1000시간 vs Asuka | 3–0 | 100.00% |
프렉티스 1000시간 vs Eddy | 3–0 | 100.00% |
프렉티스 1000시간 vs King | 2–0 | 100.00% |
프렉티스 1000시간 vs Jin | 2–0 | 100.00% |
프렉티스 1000시간 vs Steve | 2–0 | 100.00% |
프렉티스 1000시간 vs Jack-8 | 2–0 | 100.00% |
프렉티스 1000시간 vs Reina | 2–0 | 100.00% |
프렉티스 1000시간 vs Law | 1–0 | 100.00% |
프렉티스 1000시간 vs Hwoarang | 1–0 | 100.00% |
프렉티스 1000시간 vs Dragunov | 0–1 | 0.00% |
프렉티스 1000시간 vs Victor | 1–0 | 100.00% |
프렉티스 1000시간 vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.