Name history
| PrsDef | |
| s@nny | |
| A3k5 | |
| SonnyfrmCostco | |
| Ch-Ew | |
| Mwoya!? | |
| Saggin | |
| JayB | |
| DougieB | |
| The F4G | |
| KevinEyes14 | |
| MinkY |
| PrsDef vs Kazuya | 107–59 | 64.46% |
| PrsDef vs Bryan | 75–62 | 54.74% |
| PrsDef vs Hwoarang | 65–52 | 55.56% |
| PrsDef vs Jin | 53–63 | 45.69% |
| PrsDef vs Dragunov | 51–48 | 51.52% |
| PrsDef vs Reina | 57–40–1 | 58.76% |
| PrsDef vs Yoshimitsu | 50–45 | 52.63% |
| PrsDef vs King | 32–58 | 35.56% |
| PrsDef vs Heihachi | 38–45 | 45.78% |
| PrsDef vs Steve | 32–50 | 39.02% |
| PrsDef vs Law | 30–31 | 49.18% |
| PrsDef vs Lee | 33–24 | 57.89% |
| PrsDef vs Lili | 28–26 | 51.85% |
| PrsDef vs Paul | 27–25 | 51.92% |
| PrsDef vs Devil Jin | 30–20 | 60.00% |
| PrsDef vs Alisa | 28–21 | 57.14% |
| PrsDef vs Jun | 16–32 | 33.33% |
| PrsDef vs Asuka | 19–27 | 41.30% |
| PrsDef vs Azucena | 27–18 | 60.00% |
| PrsDef vs Xiaoyu | 19–23 | 45.24% |
| PrsDef vs Nina | 17–22 | 43.59% |
| PrsDef vs Feng | 16–22 | 42.11% |
| PrsDef vs Lars | 9–21 | 30.00% |
| PrsDef vs Zafina | 18–9 | 66.67% |
| PrsDef vs Victor | 12–13 | 48.00% |
| PrsDef vs Raven | 11–14 | 44.00% |
| PrsDef vs Leroy | 13–11 | 54.17% |
| PrsDef vs Fahkumram | 13–10 | 56.52% |
| PrsDef vs Armor King | 16–7 | 69.57% |
| PrsDef vs Claudio | 11–11 | 50.00% |
| PrsDef vs Anna | 7–15 | 31.82% |
| PrsDef vs Jack-8 | 7–12 | 36.84% |
| PrsDef vs Eddy | 9–10 | 47.37% |
| PrsDef vs Leo | 11–7 | 61.11% |
| PrsDef vs Lidia | 14–4 | 77.78% |
| PrsDef vs Clive | 8–6 | 57.14% |
| PrsDef vs Shaheen | 8–2 | 80.00% |
| PrsDef vs Miary Zo | 4–3 | 57.14% |
| PrsDef vs Kuma | 1–5 | 16.67% |
| PrsDef vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.